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Dream Makers

The place for BYOND developers!

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Features

Tutorials

All kinds of tutorials and tips for learning DM.

Libraries

Libraries written by power users that will save you time in development.

Making skins in BYOND 4.0 by Lummox JR

Learn how to create custom interfaces and make the most of BYOND 4.0's biggest new features.

Other Categories

Beginner articles · Intermediate articles · Demos · Utilities · Links

Articles

[Review]
"Conquer Projectiles"
  Posted by Fugsnarf on Friday, August 14, 2009 12:53PM
A simple projectile demo for DM beginners which explains how to efficiently program projectiles in an in-depth way.
  33 Comments
"Explain Yourself!"
  Posted by Nickr5 on Wednesday, August 12, 2009 03:03PM
Documentation is the key to allowing other people to use your code. Without it, complex libraries are virtually useless and large projects become indecipherable.
  7 Comments
[Review]
"Quicklinks Library"
  Posted by Foomer on Tuesday, August 11, 2009 04:59PM
An overview for Kuraudo's "libquicklink" library.
  5 Comments
[Review]
"Pointing the Way to Vectors"
  Posted by Hobnob on Wednesday, July 29, 2009 12:49PM
Most BYOND programmers can get along perfectly fine without vectors. If in your game you're content to stay in …
  21 Comments
[Review]
"sd_Text"
  Posted by TheMonkeyDidIt on Thursday, July 16, 2009 01:45AM
Something that might make text on the map screen easier...
  6 Comments
[Review]
"Second HUD: BYOND's newest feature demystified"
  Posted by Lummox JR on Thursday, July 09, 2009 04:04PM
Multiple HUDs give you more freedom with your interface!
  21 Comments
[Review]
"The Swiss Army library: sd_procs"
  Posted by Lummox JR on Friday, June 26, 2009 03:53PM
Shadowdarke's incredibly useful sd_procs library is something you'll want to use in almost every project.
  2 Comments
[Review]
"Add to the action with s_damage"
  Posted by Lummox JR on Friday, June 26, 2009 03:49PM
The s_damage library by Spuzzum is a great way to get exciting effects into your game without breaking a sweat.
  2 Comments
[Review]
"Text handling with bstrlib"
  Posted by Lummox JR on Friday, June 26, 2009 03:47PM
TrashHalo's bstrlib is a good simple library that can help you handle text in your projects.
[Review]
"Conquer AI"
  Posted by Fugsnarf on Thursday, June 25, 2009 03:13PM
This is a demo to show you how to Conquer Artificial Intelligence. It is divided up into two sections and talks about AI in an in-depth way.
  15 Comments

 

 

Programming Help

Get Started - A quick overview of the tools available for learning to program in BYOND.

DM Guide - This is the first place you should look if you're new to BYOND's language DM. Some people call this the "blue book".

ZBT parts 1, 2, & 3 - Zilal's excellent tutorial series, teaching you the basics of how to get started writing games in BYOND.

Your First World and Step BYOND - Sample games that you can study to help you learn.

DM Reference - Handy for novice users and advanced programmers alike, this documents everything you need to know about the DM language.

Skin Reference - If you want to give your game a custom interface, this tells you what you can do with "skins" and how to work with them.

BYOND Resources - Demos and libraries you can download to help you with your creation.

Publishing Games

Publishing Games - A guide for putting your creations on the BYOND hub to share with others.

Recording Videos - If you want to find out how to make a video of your game and put it on YouTube or another site, this can get you started.

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