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        <title>Drehdog7's site</title>
        <link>http://www.byond.com/members/Drehdog7</link>
        <description></description>
        <lastBuildDate>Fri, 10 Feb 2012 23:31:47 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Hud Help</title>
            <link>http://www.byond.com/members/Drehdog7?command=view_post&amp;post=158179</link>
            <guid>http://www.byond.com/members/Drehdog7?command=view_post&amp;post=158179</guid>
            <pubDate>Thu, 15 Oct 2009 22:27:27 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Drehdog7?command=view_comments&amp;post=158179#comments</comments>
            
            <description>Alright i know how to add a HUD to my game and all. I just have a question is it possible to ask a question then add the HUD? Like i have this&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
&lt;span class=&quot;dmkeyword&quot;&gt;switch&lt;/span&gt;(input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What gender are you?&amp;quot;&lt;/span&gt;)&lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; list(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Male&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Female&amp;quot;&lt;/span&gt;)&lt;br&gt;   &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Male&amp;quot;&lt;/span&gt;)&lt;br&gt;      &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt;/obj/GenderM(src)&lt;br&gt;   &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Female&amp;quot;&lt;/span&gt;)&lt;br&gt;      &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt;/obj/GenderF(src)
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
But it never seems to add the HUD to the screen here is my Obj coding to.&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
obj&lt;br&gt;   GenderM&lt;br&gt;        layer = MOB_LAYER+2&lt;br&gt;        icon=&lt;span class=&quot;dmstring&quot;&gt;'Hud.dmi'&lt;/span&gt;&lt;br&gt;        icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;genderM&amp;quot;&lt;/span&gt;&lt;br&gt;        New(client/C)&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;9,11&amp;quot;&lt;/span&gt;&lt;br&gt;            C.screen+=src&lt;br&gt;   GenderF&lt;br&gt;        layer = MOB_LAYER+2&lt;br&gt;        icon=&lt;span class=&quot;dmstring&quot;&gt;'Hud.dmi'&lt;/span&gt;&lt;br&gt;        icon_state=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;GenderF&amp;quot;&lt;/span&gt;&lt;br&gt;        New(client/C)&lt;br&gt;            screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;9,11&amp;quot;&lt;/span&gt;&lt;br&gt;            C.screen+=src
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;</description>
        </item>
                <item>
            <title>Medal</title>
            <link>http://www.byond.com/members/Drehdog7?command=view_post&amp;post=140738</link>
            <guid>http://www.byond.com/members/Drehdog7?command=view_post&amp;post=140738</guid>
            <pubDate>Sat, 26 Sep 2009 21:18:23 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Drehdog7?command=view_comments&amp;post=140738#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;proc&lt;/span&gt;&lt;br&gt;        Murder()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.kills2 ==0)&lt;br&gt;                &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(src.kills &amp;gt;=50)&lt;br&gt;                    world.SetMedal(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Murder&amp;quot;&lt;/span&gt;,src)&lt;br&gt;                    src &amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;font color=red&amp;gt; &amp;lt;center&amp;gt; ((( You have Unlocked 'Murder' Medal)))&amp;quot;&lt;/span&gt;&lt;br&gt;                    world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&amp;lt;font color =red&amp;gt;(System) Medals Information:&amp;lt;font color=white&amp;gt;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; has Unlocked 'Murder' Medal.&amp;quot;&lt;/span&gt;&lt;br&gt;                    src.kills2 +=1&lt;br&gt;                    &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
No errors but the coding is messed up because it will not give the medal to the player.&lt;br&gt;</description>
        </item>
                <item>
            <title>IsByondMember()</title>
            <link>http://www.byond.com/members/Drehdog7?command=view_post&amp;post=140785</link>
            <guid>http://www.byond.com/members/Drehdog7?command=view_post&amp;post=140785</guid>
            <pubDate>Sat, 12 Sep 2009 13:43:38 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Drehdog7?command=view_comments&amp;post=140785#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob/Login()&lt;br&gt;   &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(client.IsByondMember())&lt;br&gt;      usr.verbs += /mob/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/FontColor&lt;br&gt;      usr.verbs += /mob/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/NameColor&lt;br&gt;   &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;      usr &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;For special features, &amp;lt;a href=\&lt;br&gt;              'http://members.byond.com/' &amp;gt;become a BYOND Member&amp;lt;/a&amp;gt;!&amp;quot;&lt;/span&gt;&lt;br&gt;   &lt;span class=&quot;dmkeyword&quot;&gt;return&lt;/span&gt; ..()
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
It doesn't seem to care if the member is a byond member or a regular member. It just gives them the verbs anyway.&lt;br&gt;
&lt;br&gt;</description>
        </item>
                <item>
            <title>Sims Related Byond Game?</title>
            <link>http://www.byond.com/members/Drehdog7?command=view_post&amp;post=181794</link>
            <guid>http://www.byond.com/members/Drehdog7?command=view_post&amp;post=181794</guid>
            <pubDate>Sun, 30 Aug 2009 02:58:59 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Drehdog7?command=view_comments&amp;post=181794#comments</comments>
            
            <description>I am thinking about making a sims related game. Leave your comments on my page about the idea.</description>
        </item>
                <item>
            <title>CheckPassport()</title>
            <link>http://www.byond.com/members/Drehdog7?command=view_post&amp;post=140856</link>
            <guid>http://www.byond.com/members/Drehdog7?command=view_post&amp;post=140856</guid>
            <pubDate>Wed, 19 Aug 2009 10:32:24 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Drehdog7?command=view_comments&amp;post=140856#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
mob/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/Sub_Give(mob/M &lt;span class=&quot;dmkeyword&quot;&gt;in&lt;/span&gt; world)&lt;br&gt;        &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; category = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;GM&amp;quot;&lt;/span&gt;&lt;br&gt;        world &amp;lt;&amp;lt; &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[usr]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; has made &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[M]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt; a subscriber!&amp;quot;&lt;/span&gt;&lt;br&gt;        M.verbs += /mob/Subscriber/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/FontColor&lt;br&gt;        M.verbs += /mob/Subscriber/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/ChangeIcon&lt;br&gt;        M.verbs +=  /mob/Subscriber/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/ChangeIconState&lt;br&gt;        M.verbs += /mob/Subscriber/&lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;/ChangeName
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
Is there an easier way to code the CheckPassport Proc?I could not find a way to do it as a proc so i ended up coding it as a GM verb.But once i thought about how i would give people the sub,and it would be complicated because i would have to keep track of the subs and know how long they were for and then take it away once that times comes.I was wondering if the CheckPassport() can find the subscribers from my hub and add the sub commands for as long as i put the sub to last on the HUB.&lt;br&gt;
&lt;br&gt;</description>
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