Dtwon

Joined: Jan 27 2008

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Dtwon's Favorite Games

by Falacy | Oct 9 2008
Tags: anime
MMORPG Styled Game, Loosely Based on Bleach.
NON RIP WE GONNA UPDATE WHEN I FINISH CODING FLASH STEPS SO YOU GUYS CAN WALK FASTER
A shell server (hosting service) for all of BYOND to use!
by Abra | May 23 2004
Tags: defense
They are coming.......Defend yourself
Dtwon's Server, Permitted By All Star.
by All Star BANG | Aug 22 2009
Under Construction
by Mr.Destruction | Mar 25 2012
24/7 Hosting. If Download doesn't work, Add me on Pager and join my session.
by SuperAntx | Dec 18 2009
Take part in an epic battle over a colored piece of cloth.
by Flysbad | Feb 22 2013
Tags: action, adventure, pvp, rpg
by Kevin208 | Jul 17 2010
It took a couple of Dragonballs to wish this back up.
by Eldin | Sep 22 2014
A game which is a tribute to original db series
Online MMORPG of DragonBall Z. 24/7 No P-Wipes.
Join our wonderful community! https://discord.gg/xnRXs3j
by Dtwon | Aug 6 2013
Same graphics as some of the other DBZ Games, But more Immersive and different than them.
[Dragonball Destiny... Enough Said] [Many Transes] [Many Races... More to Come] [New and Original Skin] [Punching Bags] ...
Come Play One of the Best DragonBall Games on BYOND. Updated Frequently. Awesome Players, Great Staff, and Well Balanced ...
The Legacy will always continue of the Secret Legend.
by Pemalite | Apr 11 2009
An origional Dragon Ball Z Game.
DBU
This game is one of the few nonriped dbz game on byond.
If you think your strong enough to defend the pride of your race come and play.
Dragonball Z: Fight For Supremacy is back in action in development.Its Out Of Testing.
Like Dark Apocalypse and some other good games:) remade
Action based DBZ game.
Best Rebirth Game Ever. Version 2.0
by Sharp | Aug 6 2004
After over a Years pause, it's back by demand. Version 4 underworks!!!
It's time to Duel!
by MDC | Jul 27 2010
by Archfiend Master | Oct 3 2006
Tags: rpg
Elemental Warfare is a pvp type game where you try to master the Elements. There are a lot of great and new ideas in ...
Do you have what it takes to achieve the Final Resurrection?
by Domnic | Oct 29 2009
Just a small game I've decided to make.
by Fat Albert | Jun 22 2005
Tags: fangame
Come Join, The Revolution Just Started *Warning* 10 hours of training is NOT required
by Falacy | Jul 3 2011
by Falacy | May 15 2010
Tags: icons
Icons for BYOND to share! Uploaded by the BYOND community.
by Staticfire666 | Mar 8 2016
Back Online -2020- ..::Updates On The Way::..
Remember, Only You Can Open The Door.
by ImSilli | Aug 16 2017
The original Legends Reborn.
Highly competitive PvP and PvE stat training game.
Major Update!
by Masterralphy55 | Jul 31 2011
Tags: anime
A mindblowing, revolutionary Naruto game!
by Masterralphy55 | Jul 7 2011
Tags: anime
A New Original Naruto Fighting game!
by Silk Games | Apr 16 2009
A unique MORPG inspired by the gameplay of classic console RPGs
by Hinashou | Feb 12 2016
Relive nostalgic moments with catchable monsters!
by Falacy | Mar 18 2007
Tags: action, zombies
Welcome, to the last city on Earth.
Pokémon how it was meant to be.
PWO is being remade!
by Aaronland | Mar 29 2008
Tags: anime, fangame
Join the world of Pokemon Dark Red. Catch, Train, Battle.
by USSJ4 Cat | Aug 7 2010
Welcome to the abyss of pokemon. come on in and enjoy a new game to pokemon. just becareful not to fall into the dark ...
The Third game in the Pokemon Phantom Generation. We're officially back in business!
by Aceraptor | Mar 18 2011
Tags: fangame
The second game in the Pokemon Phantom Generation.
Pokemon Phantom Reborn with New Content and a New Hub!
A standalone game in the Pokemon Phantom series using unique systems!
by Aceraptor | May 18 2013
Tags: fangame
Guess who's back :D
by Mitz001 | Mar 15 2014
Tags: adventure, anime, pvp
Under development for gameplay updates
Welcome to PSD! Join us, where you can take gym challenges, capture, train, and trade your pokemon, we will even add ...
by GalaxyLaww | Sep 27 2015
Tags: anime
by Grand J | Jun 16 2009
Adventure Begins Now!
by Xyphon101 | Apr 11 2009
Tags: anime, battle, pvp
A great non-ripped Pokemon game.
by PerfectGoku | Aug 2 2009
by Zete | Sep 11 2009
Tags: fangame
An Online Turn-Based Strategy RPG - Play as a Team!
giving away memberships
Kicking Zombie Ass!
by Falacy | Feb 15 2008
An Open Source Demo/Game with everything you'll need to get started on your very own BYOND Game!
by Theonethegame | Jun 26 2007
Its a Chat/Icon Game that I made. Yes you get lvl 1 GM .
by Seanleonartes | Oct 4 2008
The world in its first version come on in and expierence a world of visions.
by Seanleonartes | Apr 20 2010
The game you all loved and enjoyed is back...Welcome to "The World"

Dtwon's Favorite Resources

by Yash 69 | Nov 17 2008
Tags: server-info
Yes, a who system can be advanced, who knew?
by Theodis | Sep 4 2002
Tags: movement
An alternate movement demo which demonstrates car racing like control.
by Axerob | Jan 6 2009
Tags: medals
A simple Achievement System.
by Axerob | Jul 28 2008
Tags: skills
A simple demonstration of a skill tree system
by Abrax | Oct 22 2009
Tags: beginner
Covers Login, picking Clan/Race, Projectiles and much more
by Chwgt | Jan 21 2010
Tags: chat, utility
Message your friends without ever leaving BYOND or using the pager.
by Cody123100 | Apr 30 2010
Tags: player-info
Keep track of your players info with this library
by Deadron | Jul 12 2001
Tags: time
Create unique calendars for your game world.
by Choka | Feb 19 2009
Tags: effects
Use a list of text-strings and list associations for a complex or simple cutscene with a variety of over 30+ choices!
by Deadron | Jun 1 2001
Creating, saving, and loading player characters.
by TruthKLS | Mar 25 2010
Tags: chat
A simple demo on how to use avatars with your chat system.
by Jemai1 | Nov 23 2012
Tags: chat, screen-text
An on-screen chat box that is easy to add into your game.
how to make your game communicate remotely with a host server
by Deadron | May 18 2001
How to communicate between a client and a server.
by ADDiCt | Oct 12 2001
Obtain a numerical or alphabetical password from a user.
by Jeff8500 | Oct 28 2008
Tags: effects
Knock buildings down beautifully!
by Aries | Jun 5 2009
Tags: admin
A demonstration on how to use client.computer_id to completely ban a computer from your game.
by Jeff8500 | Aug 19 2008
A quick simple example of how to create an HTML popu
by Shadowdarke | Oct 18 2001
Tags: maps
Customizable random dungeon generator
by DarkView | Apr 15 2005
Tags: effects
A basic spell casting system.
by Dantom | Nov 29 2002
Tags: database
Access databases from DM.
by Deadron | Jan 1 2002
Tags: debugging
Debug your games by looking inside objects or savefiles at runtime.
by Air Mapster | Aug 8 2001
Tags: debugging
Save debug messages and send them to a central server for later perusal.
by Wizkidd0123 | Jun 5 2005
Tags: html
Ever seen the tags in the developer forum, and wished that your project could create that effect too? With this ...
by Lummox JR | Oct 26 2008
Tags: screen-text
An advanced text-on-map library for BYOND 4.0
by Redslash | Feb 4 2010
Tags: interface, maps
A demo of using two interactive maps!
by Shadowdarke | May 26 2001
Filters messages for emotes and emoticons then displays an apropriate balloon over the mob's head using Spuzzum's ...
by Wizkidd0123 | Dec 23 2004
This demo will teach you one of the many ways to make a working equipment system.
by Deadron | Jun 2 2001
Tags: events
An automatic event loop for controlling your game.
by Stephen001 | Jan 28 2011
Tags: events
A library to provide global and local game events management and scheduling.
by Foomer | May 30 2009
Tags: colors, interface
Makes it easy to fade text colors on interface controls as well as adding adjustable shades of black onto the game map.
by Flick | Feb 16 2003
Tags: interface
An easy to use menu system for your games.
by Dantom | Apr 4 2001
Tags: html
Simple project using htmllib to make an HTML form in a BYOND game.
by Flysbad | Jun 24 2013
Tags: interface
This system checks for users focus on the game window, and allows the game to be paused.
by Flame48 | Aug 23 2009
Tags: hub
This library will allow you to get a list of a player's favorite games!
by Gughunter | Sep 6 2002
Tags: autojoin
An easy way to incorporate large terrain graphics into your game.
by Crispy | Feb 22 2003
Tags: hud
Let players drag HUD objects around to customize their screen layout!
by Asakuraboy | Mar 21 2010
Tags: hud
A good hotbar demo, how to use and implement!
This will show you how to center your splash screen.
by Dark Prince X | Dec 5 2009
Tags: stats
An HTML Sheet that allows the player to add points onto his stats
by Falacy | Aug 17 2012
Tags: icons, utility
Easily import sprite sheets into BYOND .dmi icon files
by Lummox JR | Dec 7 2008
Tags: art, icons
A library for manipulating icons and colors
by YMIHere | Jun 25 2004
Tags: icons
Free turf, obj, and mob icons.
by SadoSoldier | Jul 26 2009
Tags: files
Hate having to upload files then send them to your host for them to close the world and add the files? Well no more! ...
by Audeuro | Jul 26 2006
Tags: config, files, ini
Want to write up a nice .ini file for configuration? Here's just the utility to do it with!
by DarkCampainger | Aug 23 2010
Tags: maps
Place a Mini-map on your players' screens with just a few lines of code
by Cameron | Nov 15 2008
Tags: interface
A demonstration of how to use the new bar controls.
by Johan411 | Aug 13 2011
Tags: ai, combat
Give your npc's more intelligence and feel with J_AI, also comes with some very unique features!
by Jtgibson | Jan 24 2007
Tags: math
A fully-featured object-oriented suite of floating-point vector and coordinate functions to break free of the boundaries ...
by Loduwijk | Jul 5 2005
Tags: macros
Detect client information and add KeyUp/KeyDown functions
by Kuraudo | Aug 9 2009
Tags: text
Add quicklinks such as google:hello and id:23 to your game.
by Forum_account | Oct 10 2011
Tags: maps
An easy way to create multiple instances of a map. Each instance is put on its own z level.
by Foomer | Jul 27 2009
Tags: maps, savefiles
A map saving and loading system designed for programs that work with a single map at a time.
by AbyssDragon | Oct 30 2001
Tags: maps
Assign names to maps in place of z levels
by Crispy | Jan 22 2003
Tags: maps
Display automatically created maps of entire Z levels in browser windows!
by Flysbad | Apr 19 2013
Tags: screen-text
Maptext with borders! Provides an example.
by Maximus_Alex2003 | Apr 12 2010
Tags: components
A short and small "Ticket" system.
by Dan | Mar 23 2001
Tags: maps
Generate random maze-like maps.
by MechaCloud | Jun 16 2013
Tags: icons
A random bunch of free icons I've released from my unfinished projects.
by Mickemoose | Mar 20 2009
Tags: medals
A Demo for people who don't understand Medals.
A brief commented demo on how to use medals and scores
by Spuzzum | May 20 2001
Gives a small demonstration on how to have meters within your statpanels. Now with comments!
by Ebonshadow | Feb 17 2002
Tags: maps
Use this library to create mini-maps for use in your games.
by Moonlight Memento | Jan 16 2010
Tags: interface
Displaying players on a grid made easy!
by Dan | Apr 23 2001
Tags: mud
A bare-bones room-based MUD system that handles saving/loading and run-time configuration.
by ACWraith | Feb 20 2010
Tags: players, sorting
Handle spectators, waiting lists, and players across a server.
by YMIHere | May 29 2004
Tags: multitile
A mob icon that takes up two tiles, and some overlays for it.
by Yash 69 | Aug 31 2009
Tags: admin
A name filtering system that covers a lot of things most games don't think about
by Kidpaddle45 | Aug 18 2014
Want text slowly typed on the player's screen? This is what you need. (Uses 2 examples: maptext and output)
by Volte | Jan 11 2003
Using names, and passwords, you can log in to any character you have the password to.
by Deadron | Jul 13 2001
Tags: pathfinding
Provides the base_StepTowards() function, which uses A* pathing to create intelligent paths no matter how complicated ...
by Garthor | Nov 7 2003
Tags: views
Provides a perspective with the camera in front of the mob, instead of directly over it.
A Report System using interfaces.
by Quixotic | Mar 28 2010
Convert any Sprite to BYOND Icon
by Bandock | Feb 23 2011
Tags: screen-text
Screen-based input and output with extra power provided by modern day BYOND technology.
by Spuzzum | May 19 2001
Tags: screen-text
Version 2.1! -- Flashes damage numbers above targets when you smite them. Of course, it doesn't have to be for damage ...
by Shadowdarke | Dec 12 2002
Tags: effects
Fast and easy dynamic lighting
by Shadowdarke | Jan 20 2002
Tags: screen-text
Display text on any atom! Includes mobile chat balloons and client.screen (HUD) based text/input boxes.
by Shadowdarke | Mar 6 2006
Take control of your popup windows!
by AbyssDragon | Dec 9 2001
Tags: math
All-Purpose Expression Evaluator (mostly mathematical at this point)
by Shadowdarke | Oct 11 2006
Tags: math
by Kuraudo | Jul 20 2009
Tags: events
Signals and slots truly make event-handling fun and intuitive!
Learn how to make HUDs from the team who made them popular on BYOND!
by Jeff8500 | Sep 13 2008
Tags: interface
Like the alert() proc, but better looking.
by Flame48 | May 28 2009
Tags: interface
Make inputs and alerts using a skin file.
by Jeff8500 | Jun 24 2009
Tags: interface
A powerful custom prompt system.
by Lummox JR | Jan 1 2006
Tags: emoticons
An extensible smiley library
by AbyssDragon | Mar 15 2003
General-Purpose List-Sorting Routines
by Yash 69 | Sep 2 2008
Filters spam such as people trying to advertise on your game
by Crispy | Feb 24 2003
Tags: player-info
Easily create spectators who can't interfere with the game.
by Deadron | May 3 2001
Tags: beginner, source
A complete little game with lots of comments explaining exactly how everything works. A great starting point for your ...
by Lummox JR | Oct 22 2002
Load, save, and reuse temporary maps for unlimited worlds
by Deadron | Dec 24 2002
Tags: debugging
A test framework that makes it very easy to test your game, using Extreme Programming principles.
by Deadron | Jul 12 2001
Tags: text
Various text-related functions you might find useful, including reading files into lists and replacing words in strings.