I honestly don't remember the mechanics of this generator. I built in 15 months ago, and it would be just as much trouble for me to take it apart again and figure out how everything works as it would for you - only if I do it, both of us would have to do it instead of just you having to do it.
In the end, this is just another simple implementation of common roguelike map generators. If you look around, you can find tutorials for how to generate roguelike maps, and with a little practice and some demo code to work with, I'm sure you could easily remake your own to suit your game. |
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