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Author:Jmurph (Shopkeeper) [Posts]
Date:9/26/08 6:34 am
Topic:Populating Dungeons
Post ID:309
Next ID:311
Does anyone know what some good trap/monster/item ratios are for populating dungeons so that they aren't too cluttered but don't feel empty? Or is it all just kind of play by ear? I know there are ratios for generated items (IE in NetHack, appx. 16% of items are potions) but I wondered if there was a golden ratio for populations (IE 1 monster per 10 dungeon tiles, etc.).

Messages in this Thread: [Show All (3)]

  Populating Dungeons Jmurph (9/26/08 6:34 am)
      Re: Populating Dungeons Lummox JR (10/15/08 10:43 am)
      Re: Populating Dungeons Jtgibson (10/5/08 2:57 pm)