Dungeon Crawlers
For the explorers, for the builders
Dungeon Crawlers
A dungeon crawl is a game that mixes elements of exploration, combat, and resourcefulness. The game is set in an old or abandoned tunnel complex underneath the earth, with the goal of finding treasure and coming out again.
Dungeon Crawlers is for the players of these games, and for those who would make their own.
Dungeon Crawlers is for the players of these games, and for those who would make their own.
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Posts with keyword 'design'
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This challenge has been on Temple of the Roguelike for a while now, but I thought I'd mention it here.What is a 7DRL?
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Over at Gamasutra (hat tip to Dubious Quality) there's a feature on 20 difficult games and what they can teach us in …
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The Roguelike genre varies a great deal, partly by complexity, but I think one of the biggest differences is in theme …
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Right now one of my major tasks is to build a demo for BYOND 4.0, and it's got me thinking: What would be the ideal …
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Most Roguelikes, including Rogue itself, use a lot of dice mechanics to handle things like combat, monster generation, …
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Poll
What kind of dungeon crawl do you prefer?
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Useful Links
Dungeondweller: Articles on Roguelike development
Roguebasin: Roguelike knowledge base in wiki form
@ Play: Column about dungeon crawls
molotov.nu: nick.cash's graphics resources