I've been developing my game for a while now. Probably six months; maybe more. The core is pretty much finished. One little system (which is based on one I already have finished) left to complete, but I'm running out of steam.
Once this last system is finished, its time to add all the little bits that make a game a game. Adding four dozen sets of clothing/armour. Adding a score of weapons. Thirty-odd ship types. One hundred Quests. E.t.c. The boring bits really.
How do you find the motivation to push through the last dregs of developing? I really want to see players running about in my game, giggling away as the NPC in the Inn falls over drunk rambling about a kitten-sized oven, but I can't find the push to get me up to that stage.