parent_type practicality in Design Philosophy
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Good day people. I come today seeking knowledge on the practicality of the parent_type variable specifically within use on datums
Monster parent_type = /mob name = "Tiberath" var/Health = 10
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What would be the point in doing that over this:
mob/Monster name = "Tiberath" var/Health = 10
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Or am I missing the point entirely?
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The fact that you made Tiberath the monster does nothing short but bring tears to my eyes. parent_type is useful in scenarios where you have types defined three or four nodes deep and it's starting to look ugly, or you just want to improve your organization.