walk() and player input.
Dec 1 2003, 4:54 pm
How would I use walk() to move a player where I want them to be, but at the same time prevent any movement input from them via the arrow keys/numpad?
Dec 1 2003, 6:21 pm
if (condition) return 0
condition being whatever prevents them from moving.
Copyright © 2013 BYOND. All rights reserved.
Terms of Service