ID:173984
Oct 17 2003, 7:49 pm
|
|
I made a command in my game where you can block a certain user's text from ever being displayed on your screen, but I don't know how to create a new savefile on the client's end with world/New() to store the blocked users, so they can unblock them later and etc. Any help?
|
Copyright © 2024 BYOND Software.
All rights reserved.
Look up Import() and Export() in the reference for information (and an example) about client-side savefiles.