I wonder... (Version 2!) in Developer Help
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How can I disallow teleport to any object that is in a certain Z level? In my game I have two, the "player area" (Z level 1) and the "GM area" (Z level 2). Those who host are always on the second Z level and messing everything up. -.-'
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If you used /mob/M in world. Then do If(M.Z==2) return, else..e.t.c.
~Ease~
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