BYOND(467.1069) Debug: fmem block size at 73486 is 0/73543 with type 0. |
I am already using the safe_save() so not sure what else i can do, but recently game hosts have been complaining of server crashs and have found its always the same key. It seems to be on purpose (which has happened in the past....).
I checked the line in question;
var/text = F.ExportText("file") // 236 |
And the most relivent part of the loading is;
var/savefile/temp = new(Import()) |
I don't see anything wrong here? Is this bug something BYOND related or something my code related?
Eitherway unfortunatly im forced to make a thread here asking for some advise :/ i hate wasting precious time protecting the game from mindless trolls but meh.. such is the internet.
EDIT: Maybe this should be in code problems. Hummm.