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| Flame Sage wrote: > Stephen001 wrote: > > I never worked out why we didn't group together to do one. Well, I do, …
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| They contributed a user base. Some of those fan game players became great programmers.
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| Zecronious wrote: > There's a difference between writing code that works and writing good code. Go to any decent …
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| Didn't think you were serious. As Stephen said in his most recent post, that method wouldn't work out well for new …
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| Yut Put wrote: > ExPixel wrote: > > I tried: http://www.sketchtoy.com/ 29701282 > > this made as much sense as your …
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| This is a challenge now. http://www.byond.com/games/ Enigmaster2002/IconUltima
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| If you're sure that you have cleared all references to the mob, changing the loc to null would be okay. If you're not …
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| http://www.speedtest.net/ result/2625948589.png @MDC Dayuuum, son.
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| I'll be buying some of the games I saw here next week or something. PSN: ExPixel
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| Name: Adolf H. Age: 7 Specialized: Pixel Art. Character: I don't make pixel art unless my life depends on it. Contact: …
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| Teka123 wrote: > A.T.H.K wrote: > > I can't speak for Teka but for me I would give them mainly to help BYOND and then …
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| The scroll bar doesn't really match the style of everything else around it. I like everything else though.
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| Emasym wrote: > Question: What are the big disadvantages of just saving the whole mob? Provided you don't have any …
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| I'm pretty sure this already happens. After downloading a game I always get the option to open it with DreamDaemon.
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| I'm working on it, the game is semi-functional but here's a screenshot of the UI: [Direct Link]
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| EmpirezTeam wrote: > Kozuma3 wrote: > > EmpirezTeam wrote: > > > You are heartless. > > > > He has a very valid point …
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| Creating an extensible slot would do you a lot of good. Something like this: Slot proc allowItem(Item/item) return TRUE …
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| Super Saiyan X wrote: > I really think BYOND needs to adopt "It's not nuclear physics, it's just atomic." as it's …
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| http://www.webplatform.org/
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| Sers000 wrote: > although, i like the 7th more :) I agree.
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| Eternal_Memories wrote: > ExPixel wrote: > > Been a while. I took Audeuro's advice in this new version of DMIDE. The …
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| JDMIDE has always been open source...
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| Geldonyetich wrote: > I wonder how this would vary from another nice API feature: pulling up the definition of a proc …
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| After this series comments here. I refuse to give NEStalgia any kind of support.
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| Spindraft wrote: > I downlaoded a library and then copied the relevant code to a new code file. I now want to delete …
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| You spelled 'always' wrong.
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| lrn2github: http://github.com
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| A.T.H.K wrote: > Correct but it's a post call so they can't see anything unlike the current method using GET. What if I …
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| Yut Put wrote: > Megablaze wrote: > > Then again, it has to actually have a certain level of success to bother with any …
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| Ninjafro wrote: > ^ Unless that obstacle is AIDS. The irony.
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| JBoer wrote: > IMO BYOND should allow lists to somehow end up in C/C++ libraries so you can pass them through a call() …
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Jul 9 2012, 1:33 am