|
1 |
|
|
|
7 |
|
|
| Masterdarwin88 wrote: > ...k
|
|
5 |
|
|
| CauTi0N wrote: > Why are you not my fan ExPixel?! You sir have earned yourself a fan.
|
|
16 |
|
|
|
4 |
|
|
| If the system is infamous...why would anyone use it?
|
|
5 |
|
|
| From this(comment #35) alone I can tell it was probably removed because it was most likely a rip. Either that or the …
|
|
5 |
|
|
|
5 |
|
|
|
10 |
|
|
| SuperAntx wrote: > ExPixel wrote: > > Yep I used F_Damage...there a problem? > > Nope, it's a solid lib; one which I've …
|
|
5 |
|
|
| Were you procrastinating while writing this huge post?
|
|
6 |
|
|
| I couldn't play it because the CPU usage just skyrocketed when I opened it :P
|
|
10 |
|
|
|
36 |
|
|
|
4 |
|
|
| http://opengameart.com should have something usable at least.
|
|
8 |
|
|
|
2 |
|
|
| Robertbanks2 wrote: > So, aside from ideas and saying it would be awesome, is anyone here actually willing to put forth …
|
|
54 |
|
|
| Cbgames wrote: > youtube video > > Reduce Reuse Recycle! We can't let you escape with your life after finding out …
|
|
14 |
|
|
| Your script caused a disturbance in space, they want to question you about it since they can't find a way to reproduce …
|
|
15 |
|
|
|
1 |
|
|
| F0lak wrote: > Hulio-G wrote: > > @Tom/LJR - I've watched the site grow for 10 years. Big changes. But I still feel …
|
|
70 |
|
|
| People can still make the hubs, they just won't be listed or featured.
|
|
5 |
|
|
| Well at least it was all sorted out.
|
|
6 |
|
|
| It is as long as you are given permission to use the art. The website for which I provided a link uses licenses for …
|
|
7 |
|
|
| http://www.byond.com/ developer/forum/?id=783382
|
|
1 |
|
|
|
8 |
|
|
|
4 |
|
|
| Aaiko wrote: > ExPixel wrote: > > Then I suggest you just use overlays to do the job...work with what you got. > > …
|
|
8 |
|
|
| SilencedWhisper wrote: > Keep eet up.. or i shall spam "Test" lightning yo azzzz.. lol jk I replaced the test with the …
|
|
2 |
|
|
|
17 |
|
|
| Hiro the Dragon King wrote: > What about being able to read /refcount? That sounds better.
|
|
7 |
|
|
| DarkBoy11 wrote: > join im waiting and getting bored Can't, it won't let me.
|
|
418 |
|
|
|
7 |
|
|
| I would like there to something like a world client. I find myself wanting to do certain things that require a client …
|
|
0 |
|
|
|
8 |
|
|
| It looks like it's in pain...
|
|
11 |
|
|
| Koil wrote: > Bravo1: tl;dr The best solution to this argument is to add pixel based movement in. Yes, there are other …
|
|
194 |
|
|
| Lummox has an article on all of this: Dream Tutor: For the Math of It by Lummox JR
|
|
3 |
|
|
| MasterMerv wrote: > Due to the immense femdom here, and the fact I've trolled ExPixel to the brink of self amnesia, I …
|
|
25 |
|
|
| Toadfish wrote: > Sure, I guess you're right, but he wants to make a fangame. It's like going to driving lessons and …
|
|
20 |
|
|
|
5 |
|
|
| 0 days and 0 hours...grrr? And I know Yut has like 4 years left.
|
|
18 |
|
|
| I change mine around a lot...Keeps it looking like new.
|
|
35 |
|
|
| Yes, just make a dropbox account. Then after doing so you can make things easier for yourself by downloading the …
|
|
8 |
|
|
|
1 |
|
|
|
2 |
|
|
| OrangeWeapons wrote: > Just look at how the cannon works in forum_account's library example. I looked at that but that …
|
|
4 |
|
|
|
6 |
|
|
| There are (or were) thousands of Naruto, Bleach, and Dragon Ball Z games on the hub. What's really annoying is not the …
|
|
16 |
|
|
| Isenggard wrote: > ... No comment... That is exactly what I said.
|
|
13 |
|
|
Jul 9 2012, 1:33 am