Descriptive Problem Summary:
Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
Large DM Project - 400 DM code files, many icons, quite an extensive object tree (SS13 project)
Occasionally, especially when the system is under load from other applications, DM will hang when trying to compile and crash out with a not responding error.
Having bugs causes this to occur much more frequently.
Does the problem occur:
Every time? Or how often?
At least once a day.
In other games?
In other user accounts?
Yes, other dev team members are expressing the same issue.
On other computers?
When does the problem NOT occur?
I really can not narrow down a specific scenario. It is rather random.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
This is a continual issue although the newer BYOND version seems to be slightly better about this.
I can't say. I personally feel as if the compile program is buckling trying to compile such a large project and the OS thinks it is trapped in a non-responsive state. Perhaps the compile process needs to sleep occasionally on very large projects?