Exadv1

Joined: Dec 14 2001

Home page

Shoutbox

SkullzMaster
Apr 30, 8:44 pm
Exadv1, i would like to talk to you. Its about some buisness that i require your permissions to carry out. Please contact me on BYOND. Thnk you
Hergest
Apr 14, 12:51 pm
Exadv1, are you still on Byond?
Thejewishkohn
Mar 13, 7:38 pm
Thank you so much for creating Space station 13. It is my favorite game ever made, and it is the perfect game i can ever think of. Thank you!
CR055H41RZ
Dec 22 2012, 8:42 pm
best interman in le vurld
AEF_DeViL
Dec 1 2012, 6:18 am
are there any space station 13 in Australia?

[See all] [Login to shout]

Posts Posts and comments
Subject
Replies
Date
Location
 
Spuzzum wrote: > > I'm attempting such a thing in my game but every computer componernt can be taken out an …
6
 
Won't it trigger world.topic? THat's what i use for my inter server communication. (grant it they are both BYOND …
10
 
Kunark just a quick question how long did it take you to understand the IDE? I can't quite understand all the menues …
9
Stay alive inside Space Station 13
234
 
HA! Some people don't read the reference! I believe buried in there is a snippet to do this! (world.reboot()) Sadly, …
9
1
 
Well maybe your peoppe should have gone to *pressurized rooms*. No one knows the concept of pressurization. You close …
44
 
I just think this library would help a lot in bringing BYOND to a new level. For example I have an interesting game …
17
4
 
I think you me D&D or AD&D. (2 semi different things. one has advanced prefixed before.) Also what about (I believe it …
9
 
join me in Chatter's so we can real time debate this =].
19
 
Also icon.Blend(icon2,ICON_OVERLAY) is critical to implementation.
75
7
 
If its the precisely same name then it will probably ONLY be in BYOND.Fangames but if it isn't then you could probably …
3
 
Sort of like in C&C:Red Alert if you try and teleport a demolitions truck it explodes right in your base they don't …
14
 
For your information here is a very interesting fact about MMORPG's (if you wan to call them RPG's :P ) . Most if not …
5
 
How about implementing this for regular topic views on forums. (thread view would be too large.)
2
 
LOL! me too! hmmmmm we all know that the owner of BYONDscape won't be biased. (I know Gughunter is the owner :P) Hmmmm …
128
 
I think I have to go with Sariat on this one =] (only because I just started playing before this post and love it …
46
 
You make it seems as if there are warring computer users out there. lol. A computer OS cult =]. I found joone on …
14
 
Then at near death. "I have wondeful children, a loving wife want to see the pictures. This is us at this very loving …
21
 
This woula slo allow for much better interfaces to be drawn for the screen with the objects just being used as …
3
22
2
2
 
I believe in checkers you lose... That's chess...
9
 
Was it DreamHost that solved the problem?
13
 
you could write a generic black cloth item for every clothing pice then ICON_ADD an rgb(r,g,b) procedure. This is even …
21
 
original .rsc files I believe are safe but any files that your borwse_rsc are susceptable to theft. Actually I use this …
7
 
I don't think there really is one in the editor or as a procedure in the /icon datum. If you do add it to the editor …
2
4
8
 
O where did you ge the Pmikell. =] Anyone know where to get the ancient card versions. You know Tom H. and Guy T. ? =] …
37
 
The first option will probably work perfectly. The second option will probably require a specialized event generater …
11
1
5
2
2
1
1
2
11
 
That sounds interesting. You should make the dream world a bit more interactive. Maybe have a few interesting places …
13
 
I completely forgot about Shift()! I can't beleive it. I was going throught /icon's procedures and skipped right by …
5
 
Actually before it has been suggested that you can control what goes to the screen so custom visibility options could …
1
 
It is entierly possible to those things in BYOND. The interface is entriely workable on one facet and partially …
1
 
In a way I will probably do this for some of the vehicles. However the larger vehicles will work like the ones before …
11
3
 
I have created an engine for server to client communication that uses packets :) . (Remember when we had that …
26
 
Ooooo, if you get that to work could you tell me how you did it? I've been trying to get a scripter to work for my game …
8
Page: 1 2 3 4 5