| Spuzzum wrote: > > I'm attempting such a thing in my game but every computer componernt can be taken out an …
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| Won't it trigger world.topic? THat's what i use for my inter server communication. (grant it they are both BYOND …
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| Kunark just a quick question how long did it take you to understand the IDE? I can't quite understand all the menues …
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| Stay alive inside Space Station 13
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| HA! Some people don't read the reference! I believe buried in there is a snippet to do this! (world.reboot()) Sadly, …
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| Well maybe your peoppe should have gone to *pressurized rooms*. No one knows the concept of pressurization. You close …
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| I just think this library would help a lot in bringing BYOND to a new level. For example I have an interesting game …
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| I think you me D&D or AD&D. (2 semi different things. one has advanced prefixed before.) Also what about (I believe it …
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| join me in Chatter's so we can real time debate this =].
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| Also icon.Blend(icon2,ICON_OVERLAY) is critical to implementation.
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| If its the precisely same name then it will probably ONLY be in BYOND.Fangames but if it isn't then you could probably …
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| Sort of like in C&C:Red Alert if you try and teleport a demolitions truck it explodes right in your base they don't …
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| For your information here is a very interesting fact about MMORPG's (if you wan to call them RPG's :P ) . Most if not …
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| How about implementing this for regular topic views on forums. (thread view would be too large.)
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| LOL! me too! hmmmmm we all know that the owner of BYONDscape won't be biased. (I know Gughunter is the owner :P) Hmmmm …
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| I think I have to go with Sariat on this one =] (only because I just started playing before this post and love it …
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| You make it seems as if there are warring computer users out there. lol. A computer OS cult =]. I found joone on …
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| Then at near death. "I have wondeful children, a loving wife want to see the pictures. This is us at this very loving …
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| This woula slo allow for much better interfaces to be drawn for the screen with the objects just being used as …
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| I believe in checkers you lose... That's chess...
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| Was it DreamHost that solved the problem?
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| you could write a generic black cloth item for every clothing pice then ICON_ADD an rgb(r,g,b) procedure. This is even …
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| original .rsc files I believe are safe but any files that your borwse_rsc are susceptable to theft. Actually I use this …
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| I don't think there really is one in the editor or as a procedure in the /icon datum. If you do add it to the editor …
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| O where did you ge the Pmikell. =] Anyone know where to get the ancient card versions. You know Tom H. and Guy T. ? =] …
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| The first option will probably work perfectly. The second option will probably require a specialized event generater …
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| That sounds interesting. You should make the dream world a bit more interactive. Maybe have a few interesting places …
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| I completely forgot about Shift()! I can't beleive it. I was going throught /icon's procedures and skipped right by …
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| Actually before it has been suggested that you can control what goes to the screen so custom visibility options could …
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| It is entierly possible to those things in BYOND. The interface is entriely workable on one facet and partially …
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| In a way I will probably do this for some of the vehicles. However the larger vehicles will work like the ones before …
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| I have created an engine for server to client communication that uses packets :) . (Remember when we had that …
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| Ooooo, if you get that to work could you tell me how you did it? I've been trying to get a scripter to work for my game …
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Apr 30, 8:44 pm