Descriptive Problem Summary:
When moving the mouse around various interface elements with a custom cursor, the cursor will flicker to the systems cursor, and flicker back to the game's custom cursor when stationary.
My default cursor for Hazordhu is a single state (no animation).
Numbered Steps to Reproduce Problem:
Create a game with a custom cursor icon and a few interface elements, then move the cursor around the interface.
This can be seen on Hazordhu.
The cursor to stay animated when moving around interface elements.
The cursor will flicker (as it's moving) from the client system cursor to the custom cursor.
Does the problem occur:
Every time? Or how often?
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked?
As far as I can remember, interface elements always used the client's system cursor.
Untested. Although I'm assuming none, since there is no documented control over cursor animation involving interface elements that I could find.
I'm hoping since this is (as far as I can tell) a new feature that we'll be getting some control over cursor animations in the interface? :D
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