| Take me, my love. I am forever yours
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0 |
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| Seeing a lot of requests for things like might be able to be resolved by giving particles animate() instructions at …
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0 |
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| A way to change the amount of rotation over time, ie scaling spin
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0 |
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| "We have spin already. We should have something like grow."
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1 |
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| A setting for particles to let them fade in, it would work exactly the same as the current fade setting, but on the …
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8 |
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| Currently, we can spawn a minimum of 1 particle every client tick. I'd like to ask for us to be able to spawn less …
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4 |
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| It's getting cold in here. I don't think he's coming back for me.
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7 |
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| The summer that was lost now is found
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4 |
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| One upon a midnight clear, I found some bugs for you my dear!
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1 |
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| Yaaaa'll tell ya what i want what i really really want!
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1 |
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| Sometimes, you just need a hug... amirite?
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1 |
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| Can image(src) behave the same as image(src, src) please?
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2 |
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| Hey BYOND! I just wanted to let everyone know that Hazordhu is now listed on the Steam store. You can wishlist it …
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| I think it would be helpful for there to be documentation on the exceptions to built-in values for Read and Write (such …
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2 |
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| I think it'd be beneficial to allow us devs to put our exe and installers up on the hub listing for the game. It …
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| Boy oh boy, do we have an update for you! 6200 is now live, complete with a new lighting system and some updates and …
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1 |
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| Hey everyone, I just wanted you all to know that all players have access to Subscriber benefits on the Development …
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0 |
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| We have a new Dev Blog up on the website, which pertains to the BYOND version of the game as well. Check it out here: …
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| Hey there BYOND! I'm writing to let you know that there is now a Development Server up for Hazordhu version 6114. I …
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1 |
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| Hey fans! I wanted to share some news to the community here, a bit sooner than with the rest of the world. In honour of …
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1 |
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| Hey fans! I just wanted to leave this here, and let everyone know that this will the the last post to the Hazordhu hub, …
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3 |
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| Details on how dev's been going this last week, as well as a live Q&A and Dev livestream today!
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0 |
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| Hazordhu version 6110 is live, and the game is looking better than ever before!
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0 |
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| Hey there everyone! I'm going to be doing a weekly update for where I'm at with Hazordhu every Friday, from here on …
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0 |
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| Details on the newest update for Hazordhu!
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| A quick update on the release of 6101 and a teaser for what's next
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2 |
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| A F0lak materializes from The Void!
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2 |
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0 |
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| Kaiochao and I have set up a Hazordhu discord server: https://discord.gg/YHmGQwQ We'll see you there.
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| Just a thought but, I feel like allowing the user base upvote feature requests could let you the developers see what is …
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4 |
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| I'm just wondering what tips and tricks everyone has that they use to make their code more easily testable. Here's my …
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9 |
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| I'm just wondering how other people would deal with having a playerbase from different parts of the world, groups of …
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4 |
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| I'm just wondering if there's anything like Chatters or an IRC channel kicking around these days where BYOND users hang …
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1 |
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| I'm not much of a programmer, but here it is anyways!
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6 |
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4 |
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| I think I found a bug, but don't know for sure...
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4 |
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| Movement delays only encountered when running dmb with Dream Daemon
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7 |
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| Post #2 about our 2015 project
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6 |
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| An introduction to our project for the year
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2 |
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| He is a lazy prick. Just today he left study hall to play games with Kai and I.
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4 |
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| Another mention of Hazordhu 3. Huh...
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| tl;dr https://www.facebook.com/ hazordhu3
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3 |
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| I think it's a problem with using bitwise operators.
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4 |
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8 |
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2 |
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1 |
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| The King of Settal has been assassinated! Come in to Hazordhu tonight to find out who and why!
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1 |
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| A new update for Hazordhu that has all the girls swooning.
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1 |
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Jan 16, 9:16 am