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        <title>Falacy's site</title>
        <link>http://www.byond.com/members/Falacy</link>
        <description></description>
        <lastBuildDate>Thu, 20 Jun 2013 01:05:44 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Replies</title>
            <link>http://www.byond.com/members/Falacy?command=view_post&amp;post=1287962</link>
            <guid>http://www.byond.com/members/Falacy?command=view_post&amp;post=1287962</guid>
            <pubDate>Sun, 09 Jun 2013 16:36:25 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Falacy?command=view_comments&amp;post=1287962#comments</comments>
            
            <description>Since the incompetently abusive admins of what passes a community around here have banned me from the public forums. I'll just post my replies to everything here. Nobody will ever read them, sad times for the people who actually need the help in this community and aren't abusively incompetent admins.</description>
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            <title>More Zeta Rips</title>
            <link>http://www.byond.com/members/Falacy?command=view_post&amp;post=1264656</link>
            <guid>http://www.byond.com/members/Falacy?command=view_post&amp;post=1264656</guid>
            <pubDate>Tue, 14 May 2013 23:51:11 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Falacy?command=view_comments&amp;post=1264656#comments</comments>
            
            <description>Funtimes discussion with the super original creator of the newest super original game:&lt;br&gt;
&lt;font color=&quot;blue&quot;&gt;&lt;br&gt;
Falacy wrote:&lt;br&gt;
&lt;span class=&quot;comment_quote_header&quot;&gt;ImmeasurableHate wrote:&lt;/span&gt;&lt;br&gt;&lt;/font&gt;
&lt;blockquote class=&quot;comment_quote&quot;&gt;&lt;font color=&quot;blue&quot;&gt;I honeslty like the game but why does everyone that makes a DBZ based game say the same thing?&lt;/font&gt;&lt;/blockquote&gt;
&lt;font color=&quot;blue&quot;&gt;&lt;br&gt;
Because they are all built from the same 10 year old zeta source. People just find/replace &quot;Goku&quot; with &quot;Mike&quot; and claim its a 100% original game built from scratch.&lt;br&gt;
&lt;br&gt;
&lt;font color=&quot;red&quot;&gt;&lt;br&gt;
Toddab503 wrote:&lt;br&gt;
Not sure if it was implied, but just in case it was, this game was made entirely from scratch. I know a lot of people try to say that, but I can assure you it's the truth with this one. Anything I didn't make/program is credited on the hub.&lt;br&gt;
&lt;br&gt;
Also. There's a huge difference between taking inspiration from something, and basing it off of something. This is based off the original FR, which was literally loosely based off DBZ, so between the two it becomes simply inspired by DBZ.&lt;br&gt;
&lt;br&gt;
I'm not trying to say there isn't any influence, I'm just saying it's not a fan-game, and it is genuinely original.&lt;br&gt;
&lt;br&gt;
&lt;font color=&quot;blue&quot;&gt;&lt;br&gt;
Falacy wrote:&lt;br&gt;
&lt;span class=&quot;comment_quote_header&quot;&gt;Toddab503 wrote:&lt;/span&gt;&lt;br&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;
&lt;blockquote class=&quot;comment_quote&quot;&gt;&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;red&quot;&gt;&lt;font color=&quot;blue&quot;&gt;Not sure if it was implied, but just in case it was, this game was made entirely from scratch. I know a lot of people try to say that, but I can assure you it's the truth with this one.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;
&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;red&quot;&gt;&lt;font color=&quot;blue&quot;&gt;Which is the exact same thing that the last 1,000 people to make Zeta rips on BYOND have claimed.&lt;br&gt;
&lt;br&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;
&lt;blockquote class=&quot;comment_quote&quot;&gt;&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;red&quot;&gt;&lt;font color=&quot;blue&quot;&gt;Anything I didn't make/program is credited on the hub.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;
&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;red&quot;&gt;&lt;font color=&quot;blue&quot;&gt;You only seem to credit music sources, and some random libraries. A variety of the graphics are not original, taken from RPG maker and/or other sources. The character creation process seems identical to every other Zeta, and the interface isn't far off. The buildings are clearly DBZ styled (if originally drawn at all), and I even saw an NPC that looked liked a Yamcha. Not sure about the base icon, I can maybe put more effort into investigating this later...&lt;br&gt;
&lt;br&gt;
&lt;font color=&quot;brown&quot;&gt;&lt;br&gt;
EgocentricMimic wrote:&lt;br&gt;
Yes! Yes I cannot believe it! This game has the biggest hater of all on our case! =D&lt;br&gt;
&lt;br&gt;
I am freaking excited. Seriously. Falacy, please stop bashing the game. All you really do is sign on for quick seconds and leave; you have yet to play the actual game. This man put hard work into this game; I was there for nearly every step. I honestly don't care what you or anyone else on here will think about it. I know damn well the hardship he went through to make this game. Investigate all you want, think what you will, and believe what you can. Stop coming on the game from this point on; I will ban you on sight.&lt;br&gt;
&lt;br&gt;
&lt;font color=&quot;green&quot;&gt;&lt;br&gt;
ImmeasurableHate wrote:&lt;br&gt;
&lt;span class=&quot;comment_quote_header&quot;&gt;EgocentricMimic wrote:&lt;/span&gt;&lt;br&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;
&lt;blockquote class=&quot;comment_quote&quot;&gt;&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;red&quot;&gt;&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;brown&quot;&gt;&lt;font color=&quot;green&quot;&gt;I will ban you on sight.&lt;br&gt;
LOL thats what makes BYOND games fail. Admins that ban over anything.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;
&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;red&quot;&gt;&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;brown&quot;&gt;&lt;font color=&quot;green&quot;&gt;&lt;br&gt;
Todd I really have nothing against this game but I'd repick your admins.&lt;br&gt;
&lt;br&gt;
&lt;font color=&quot;red&quot;&gt;&lt;br&gt;
&lt;span class=&quot;comment_quote_header&quot;&gt;Toddab503 wrote:&lt;/span&gt;&lt;br&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;
&lt;blockquote class=&quot;comment_quote&quot;&gt;&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;red&quot;&gt;&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;brown&quot;&gt;&lt;font color=&quot;green&quot;&gt;&lt;font color=&quot;red&quot;&gt;LOL thats what makes BYOND games fail. Admins that ban over anything.&lt;br&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;
&lt;blockquote class=&quot;comment_quote&quot;&gt;&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;red&quot;&gt;&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;brown&quot;&gt;&lt;font color=&quot;green&quot;&gt;&lt;font color=&quot;red&quot;&gt;Todd I really have nothing against this game but I'd repick your admins.&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/blockquote&gt;
&lt;/blockquote&gt;
&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;red&quot;&gt;&lt;font color=&quot;blue&quot;&gt;&lt;font color=&quot;brown&quot;&gt;&lt;font color=&quot;green&quot;&gt;&lt;font color=&quot;red&quot;&gt;&lt;br&gt;
Immeasureable. Please don't worry about that. We've only banned one person in this entire week since release, and that person was attempting to impersonate me, acting horribly, refusing to work with us at all, and wouldn't play.&lt;br&gt;
&lt;br&gt;
As for this ban thing, this is hardly anything, you can't really blame someone for reacting that way to such serious accusations from someone who does not even seem to have any intention of playing the game.&lt;br&gt;
&lt;br&gt;
Anyway. Enough is enough with this. Our character creation and interface are basic, and could be a lot better, but they're also more or less BYOND defaults; which means a lot of games use them. It's something that should be improved, but I chose to put my time in more important features first.&lt;br&gt;
&lt;br&gt;
Some graphics, like many games, may look similar to at least one other game or area but they're entirely original. I personally drew them all myself, so I know that for a fact.&lt;br&gt;
&lt;br&gt;
Since we use our own forums, rather than the hub forums, and this posting area is becoming so problematic; I'm going to be deleting all comments.&lt;br&gt;
&lt;br&gt;
I will also be locking it, if I am right to assume that is possible. I'll wait a few minutes so this might be read first, but keep that in mind if you intend to reply.&lt;br&gt;
&lt;br&gt;
&lt;font color=&quot;brown&quot;&gt;&lt;br&gt;
Ghosttamer wrote:&lt;br&gt;
Frankly this all seems pointless. What is there to avail from ripping on someone elses game? The game is original. He's been working on it for over a year, and yeah, it's based off a game based off Dragon Ball Z. Games are for playing. Play it, like it or hate it, and go find another. Peace&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;&lt;/font&gt;</description>
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            <title>Update News: April 19th 2013</title>
            <link>http://www.byond.com/members/Falacy?command=view_post&amp;post=1241123</link>
            <guid>http://www.byond.com/members/Falacy?command=view_post&amp;post=1241123</guid>
            <pubDate>Fri, 19 Apr 2013 19:14:00 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Falacy?command=view_comments&amp;post=1241123#comments</comments>
            
            <description>The amazingly tiny overworld! I know what you were all thinking before. Why are these graphics so large and finely detailed? Why does ol' boxy have so many pixels all over him? Well now all your dreams have come true! With the tiny tiny overworld map mode.&lt;br&gt;
&lt;br&gt;
&lt;img src=&quot;http://www.angelfire.com/hero/straygames/DevShots/BZOverworld.png&quot;&gt;&lt;br&gt;
&lt;br&gt;
This first implementation of the overworld doesn't include many features, mainly existing colonies and gameplay have been converted to work in the new overworld map. The main reasons for this change were due to BYOND's billion limitations, between map size and processing power limitations. Having instanced colonies will allow for a larger overall world, and allow for AI that's actually being used to be handled more functionally and efficiently.&lt;br&gt;
&lt;br&gt;
Though it wasn't intended, this has actually given a lot more direction to the gameplay plans. I have been trying to decide how I wanted random survivors, campsites, story sets, and other events to appear around the game. With this new overworld map mode, it solves all of those problems, and also gave a bit more functionality to colonies. In future, players will be able to choose a main faction, and siege player (and NPC) built colonies for global control. It should all work a bit like &lt;a href=&quot;http://store.steampowered.com/app/48700/?snr=1_7_7_151_150_1&quot; target=&quot;_blank&quot;&gt;Mount &amp; Blade&lt;/a&gt;'s singleplayer.&lt;br&gt;
&lt;br&gt;
Apparently, editing a post will remove it?</description>
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            <title>Update News: April 2nd 2013</title>
            <link>http://www.byond.com/members/Falacy?command=view_post&amp;post=1224912</link>
            <guid>http://www.byond.com/members/Falacy?command=view_post&amp;post=1224912</guid>
            <pubDate>Tue, 02 Apr 2013 19:59:07 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Falacy?command=view_comments&amp;post=1224912#comments</comments>
            
            <description>Over 9,000 features and changes have been implemented in the last few weeks, but the biggest new additions are the Skill System and City Building.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Skill System:&lt;/b&gt;&lt;br&gt;
Earn skill points by leveling up. Unlock any skill you want, in any order, and equip them to any hot-key. Swap out your basic shooting for a massively OP grenade toss, clunk down a turret to help you clear out a dungeon room, or spam a healing skill that makes you literally invincible. Skills can have 2 sockets attached to them at a time, allowing you to customize their functionality. Create grenades that pull in enemies and then freeze them, or a summon a SWAT Medic that heals everyone nearby while mowing down Zombies. The most balanced skills of all time! Now available - more to come&lt;br&gt;
&lt;img src=&quot;http://www.angelfire.com/hero/straygames/DevShots/BZSkills.png&quot;&gt;&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Building Systems:&lt;/b&gt;&lt;br&gt;
The building system has been re-enabled, though it is still far from finished. You can build an Outpost to claim a 50x50 area of the map for your future city. Hospitals give a large health regen buff to anyone inside. All buildings will have NPCs you can assign to them, as well as upgrades you can purchase that generally improve your overall city, but those haven't been implemented yet. For now, these buildings instantly complete, but in the future they will layout the ground tiles, and then an NPC will construct the walls 1 piece at a time. 1,000 gold each!</description>
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            <title>Feature Requests?</title>
            <link>http://www.byond.com/members/Falacy?command=view_post&amp;post=1217876</link>
            <guid>http://www.byond.com/members/Falacy?command=view_post&amp;post=1217876</guid>
            <pubDate>Thu, 28 Mar 2013 02:45:08 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Falacy?command=view_comments&amp;post=1217876#comments</comments>
            
            <description>What do you want to see in Box Zombies?</description>
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            <title>Dungeons</title>
            <link>http://www.byond.com/members/Falacy?command=view_post&amp;post=1169189</link>
            <guid>http://www.byond.com/members/Falacy?command=view_post&amp;post=1169189</guid>
            <pubDate>Tue, 19 Feb 2013 23:25:09 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Falacy?command=view_comments&amp;post=1169189#comments</comments>
            
            <description>Randomly generated dungeons now online for public testing&lt;br&gt;
&lt;br&gt;
&lt;img src=&quot;http://www.angelfire.com/hero/straygames/DevShots/DoomRoom.png&quot;&gt;</description>
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            <title>Progress</title>
            <link>http://www.byond.com/members/Falacy?command=view_post&amp;post=935677</link>
            <guid>http://www.byond.com/members/Falacy?command=view_post&amp;post=935677</guid>
            <pubDate>Fri, 17 Aug 2012 20:28:08 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Falacy?command=view_comments&amp;post=935677#comments</comments>
            
            <description>&lt;b&gt;Box Zombies: Secret Updates&lt;/b&gt;&lt;br&gt;
Box Zombies has undergone a lot of updates in the last month or so. &lt;a href=&quot;http://www.angelfire.com/hero/straygames/ScreenShots/BoxZombiesUpdates1.png&quot;&gt;Uncaptured hostile parts of the world now turn black and white&lt;/a&gt;, building in an area will restore color to that part of the world. Vehicles have been added, and actually control like you would expect a vehicle to; up and down control speed, left and right turn the vehicle. &lt;a href=&quot;http://www.angelfire.com/hero/straygames/ScreenShots/BoxZombiesUpdates2.png&quot;&gt;RTS-like building systems are semi-completed&lt;/a&gt;, and buildings now have unique graphics instead of just being made out of square tiles. A lot of new items have been added (new clothes, hairstyles, melee weapon types, and more), and the loot stat mechanics have been revamped to make items actually worth equipping. You can also sell items now, and inventory scrolling and sorting systems have been added. &lt;a href=&quot;http://www.angelfire.com/hero/straygames/ScreenShots/BoxZombiesUpdates3.png&quot;&gt;Special zombies have been semi-added&lt;/a&gt;, though their effects are not completed yet. All special zombies currently have a colored outline (which shows what type they are) and have a large health bonus so it takes several extra shots to kill them, they also have 100% chance of dropping an item. Currently, there are only 4 special zombie types planned, but there will probably be more: Green will have a poison cloud which will damage you if you get near them, Blue will have a frost aura which will greatly reduce your movement speed, Red will have an even larger health boost and will gain even more health when normal zombies near them are killed, and Yellow ones are just Treasure specials with the normal health boost and 100% drop chance. There are also new Skill systems in the works, which will be vaguely similar to Diablo 3's. A &lt;a href=&quot;http://www.angelfire.com/hero/straygames/ScreenShots/BoxSlender.png&quot;&gt;3D version&lt;/a&gt; of &lt;a href=&quot;http://www.angelfire.com/hero/straygames/Unity/BoxZombies3D.png&quot;&gt;Box Zombies&lt;/a&gt; is also being worked on in &lt;a href=&quot;http://www.unity3d.com/&quot;&gt;Unity&lt;/a&gt;.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Other Updates&lt;/b&gt;&lt;br&gt;
&lt;a href=&quot;http://www.byond.com/games/Falacy/HeroesUnited&quot;&gt;Heroes United&lt;/a&gt; has had several major updates in the last month or so, (new game modes, hotkeys, level locking, new CW flags, DuelZ changes, and plenty of other things) and a few more planned for the near future. &lt;a href=&quot;http://www.byond.com/games/Falacy/IconShare&quot;&gt;IconShare&lt;/a&gt; also received an update, but it was nothing major. &lt;a href=&quot;http://www.byond.com/games/Falacy/MonsterKingdom&quot;&gt;Monster Kindom&lt;/a&gt; has now been released with the rest of my &lt;a href=&quot;%3Cbr/%3Ehttp://www.byond.com/forum/?post=821032&quot;&gt;open sources&lt;/a&gt;. I have also setup new systems for loading subscribers, which should use less bandwidth, load more consistently, and be generally better. Released another easy to use utility for importing sprite sheets into BYOND icons; &lt;a href=&quot;http://www.byond.com/forum/Falacy/IconImport&quot;&gt;IconImport&lt;/a&gt;.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Standalone&lt;/b&gt;&lt;br&gt;
Recently, &lt;a href=&quot;http://www.byond.com/forum/?post=891692&quot;&gt;BYOND released its own attempt at standalone games&lt;/a&gt;. However, it is ridiculously overcomplicated to use and customize (seriously, has &lt;i&gt;anyone&lt;/i&gt; figured out how to make any part of that thing work?), it creates an installer, which seems unnecessary and probably a bit suspicious to the users, and their ridiculous guidelines pretty much prevent you from releasing the game outside of BYOND - which kind of negates the point of even having a standalone to begin with.&lt;br&gt;
&lt;br&gt;
So, I have just decided to &lt;a href=&quot;http://www.angelfire.com/hero/straygames/Other/HeroesUnited.zip&quot;&gt;make my own&lt;/a&gt;. Majority of it is made with BYOND, so anyone who understands BYOND (presumably, anyone releasing a BYOND game) can easily understand how to use it. It is fully customizable the way any game would be &lt;a href=&quot;http://www.angelfire.com/hero/straygames/Other/StandaloneExeNotes.png&quot;&gt;anything from objects on the map, to client.screen, to the interface&lt;/a&gt;, or anything else you might use in your game can be used to customize the appearance of the launcher. No install required, you just download, unzip, and play. There are a few problems with it, mainly with the way BYOND secretly downloads resources so it looks like the program has just died (I'll be testing a plan to work around this using preload_rsc sometime soon) (Finished the test on this, not only did it solve the problem, but it seems like a superior setup in general), and also that non-BYOND users will be logged in via guest accounts. That second issue isn't too much of a problem, considering the main purpose of this standalone is to be paired with Box Zombies so that it can be distributed via Steam once it is more complete, multiple account sources will need to be applicable anyway; So, I have just setup my own account system through my website, and will implement that sooner or later into the games.&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Unrelated&lt;/b&gt;&lt;br&gt;
On an unrelated note! Source Filmmaker has only been out for about a month now, but some great videos are starting to come out of it. &quot;&lt;a href=&quot;http://www.youtube.com/watch?v=LDU1G5GhBfM&quot;&gt;Parodies&lt;/a&gt;&quot; of other game's trailers, which are better than the original. &lt;a href=&quot;http://www.youtube.com/watch?v=zP_G7_y0ges&quot;&gt;Artsy videos&lt;/a&gt; of various Valve games. And &lt;a href=&quot;http://www.youtube.com/watch?v=nLhGTDUtlTI&quot;&gt;countless videos&lt;/a&gt; that simply tweak the example video included with SFM.&lt;br&gt;
&lt;br&gt;
Team Fortress 2 has also released a new &lt;a href=&quot;http://www.youtube.com/watch?v=C4cfo0f88Ug&amp;feature=player_embedded&quot;&gt;Man vs Machine&lt;/a&gt; mode (also a video made with SFM). Which is basically a ridiculously hard version of horde. Coop Survival. I haven't managed to get into a public game yet because the queues are ridiculous, but playing it solo was near impossible, I couldn't even get past the first wave.&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;https://www.guildwars2.com/en/&quot;&gt;Guild Wars 2&lt;/a&gt; comes out in about a week. Perhaps the best MMO of all time? Have to wait and see.&lt;br&gt;
&lt;br&gt;
Recently, I have been playing &lt;a href=&quot;http://na.leagueoflegends.com/&quot;&gt;LoL&lt;/a&gt; with a friend of mine. Still find it by far the worst game and genre as a whole that I have ever played.&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://dayzmod.com/&quot;&gt;DayZ&lt;/a&gt; has officially announced that they will release a standalone version of their game: ie: You pay them a 2nd time for a game you already own, and they pre-install the mod files for you. The life-cycle of DayZ seems to be just about over, within the last 2 weeks or so they have lost nearly 40k daily players, and this standalone will most likely be the final nail in their coffin.&lt;br&gt;
Luckily, a legit version of the new genre is being produced by a hopefully competent set of developers; &lt;a href=&quot;http://thewarz.com/&quot;&gt;War Z&lt;/a&gt;</description>
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            <title>Box Zombies: Alpha Feedback</title>
            <link>http://www.byond.com/members/Falacy?command=view_post&amp;post=894835</link>
            <guid>http://www.byond.com/members/Falacy?command=view_post&amp;post=894835</guid>
            <pubDate>Sat, 28 Jul 2012 02:52:14 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Falacy?command=view_comments&amp;post=894835#comments</comments>
            
            <description>Hello, [insert name here]!&lt;br&gt;
You have (probably) just stopped playing the early alpha version of Box Zombies.&lt;br&gt;
You can use this forum to provide feedback of your time on the game, while it is still fresh in your mind.&lt;br&gt;
Your feedback (everything from bug reports, to ideas and suggestions, to your general feelings and opinions of the game) will help us make the game better for everyone!</description>
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            <title>Open Source</title>
            <link>http://www.byond.com/members/Falacy?command=view_post&amp;post=888151</link>
            <guid>http://www.byond.com/members/Falacy?command=view_post&amp;post=888151</guid>
            <pubDate>Tue, 24 Jul 2012 23:12:35 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Falacy?command=view_comments&amp;post=888151#comments</comments>
            
            <description>&lt;a href=&quot;http://www.byond.com/forum/?post=821032&quot;&gt;http://www.byond.com/forum/?post=821032&lt;/a&gt;</description>
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            <title>Open Source</title>
            <link>http://www.byond.com/members/Falacy?command=view_post&amp;post=821032</link>
            <guid>http://www.byond.com/members/Falacy?command=view_post&amp;post=821032</guid>
            <pubDate>Mon, 18 Jun 2012 06:26:16 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Falacy?command=view_comments&amp;post=821032#comments</comments>
            
            <description>&lt;a href=&quot;http://www.byond.com/forum/?post=292504&quot;&gt;Tutorials&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.angelfire.com/hero/straygames/OpenSource/Adventures_src.zip&quot;&gt;Adventures&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.angelfire.com/hero/straygames/OpenSource/Guardians_src.zip&quot;&gt;Guardians&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.angelfire.com/hero/straygames/OpenSource/BleachEternity2_src.zip&quot;&gt;Bleach Eternity&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.angelfire.com/hero/straygames/OpenSource/HU_src.zip&quot;&gt;Heroes United 1&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.angelfire.com/hero/straygames/OpenSource/HU2_src.zip&quot;&gt;Heroes United 2&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.angelfire.com/hero/straygames/OpenSource/ParadiseCity_src.zip&quot;&gt;Paradise City&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.angelfire.com/hero/straygames/OpenSource/MonsterKingdom_src.zip&quot;&gt;Monster Kingdom&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
&lt;a href=&quot;http://www.byond.com/forum/Falacy/IconImport&quot;&gt;IconImport&lt;/a&gt; = Easy to use utility for importing sprite sheets into BYOND icons.</description>
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