Would it be possible to add a setting so that stretch-to-fit maps would only scale to the largest possible full integer?
As it is now, a map will stretch to fill the control, based on whichever is larger between the height or width. This can lead to infinite scaling sizes. If a map is scaled to something like 137.3%, icons will lose pixels, and generally look awful.
What I'm asking for, is for it to only scale icons by x2, x3, x4, etc. Leaving necessary blank space on the tops and sides of the map control.
This could be applied through an icon-size setting of -1. Or, to be more flexible, a setting of -% could be used. In that case, -100 would be used for it to only rescale each time a full scale was possible.