ID:121504
 
Resolved
Changing map dimensions caused objects overhanging multiple turfs to no longer act that way, allowing inappropriate collisions.
BYOND Version:493
Operating System:Windows 7 Home Premium 64-bit
Web Browser:Firefox 8.0
Applies to:Dream Daemon
Status: Resolved (494)

This issue has been resolved.
Increasing world.maxz seems to disable pixel movement's collision detection with objects.
Moved to Unverified for complete lack of information. Deletion to follow if none is added.
All information is provided. If you increase world.maxz
mob/verb
AddZ()
world.maxz+=1
src<<"Map Added"

Then hit detection against objects becomes completely unreliable, and you can just walk through most everything on previously existing Z layers.
Lummox JR resolved issue with message:
Changing map dimensions caused objects overhanging multiple turfs to no longer act that way, allowing inappropriate collisions.