Increasing world.maxz disables hit detection? in Bug Reports
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Resolved
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Changing map dimensions caused objects overhanging multiple turfs to no longer act that way, allowing inappropriate collisions.
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| BYOND Version: | 493 |
| Operating System: | Windows 7 Home Premium 64-bit |
| Web Browser: | Firefox 8.0 |
| Applies to: | Dream Daemon |
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| Status: |
Resolved (494)
This issue has been resolved.
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Increasing world.maxz seems to disable pixel movement's collision detection with objects.
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