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Sep 10 2009, 8:58 am
In response to
It definitely could be of use to be able to disable players' macros (and maybe screenshot-taking) temporarily during certain activities (where using macros could be potentially exploited to have an unfair advantage). For example, during a minigame where you need to quickly execute certain actions or click certain buttons, or as such.
Thinking about it, another good candidate of a flag to add to
would be to control the player's ability to use
clicking client commands
(including in macros), i.e.
. You're not able to do this to a satisfying result currently (read: properly), and these commands' usage can be undesired as well as an exploit in many games.
(What could also be really nice is being able to control this on a per-atom basis (meaning by a var on /atom) instead of a global one, but that's more work)
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