Quick Compile in BYOND Discussion
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not sure if something like this would be possible, but a Quick Compile option or something of the like would be nice in dream maker. Something that simply recompiled the coding portion of the game, ignoring the map and icons (basicaly the resource package) using the last fully compiled rsc to check against. Im just asking because once a game gets a large map and/or alot of icon files it begins to take a long time to compile, which is a major pain when trying to update/test coding
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