ID:292471
 
Paradise City by Falacy
Survive the zombie apocalypse
2168 fans · Created Mar 19 2007
Since I posted these on DE's blog, I figured I might as well copy them here for people who might actually care. These are most of the concepts that are going into the new version of PC, some of them are already done, most of them are barely started, some of them will probably never happen.

- Looting zombies/stores for clothing to customize your appearance. You'll be able to get any clothing item you've previously found from any dresser-like object placed around the world. There will also be laundromats, since if you loot clothes from a corpse they'll be all bloody and increase detection range.
- No true "health", your status drops from taking damage, but also from long periods of activity. You have to sleep, eat, or use a restroom to recover it. You won't be able to move while using these, so its best to find a safe place first. And sleeping will completely blank the screen.
- The zombie AI in the new PC is somewhat mindless, you can freely walk through the horde as long as you don't get too close (which is actually pretty difficult). Same as with yours, a gunshot will pull the entire horde onto the player, though mine go directly for the player, instead of investigating the area. I like your idea better as far as that goes =P
- Modifying weapons, instead of magically leveling/upgrading them. You will have to find sights, mags, grips, silencers, etc. Instead of just talking to some guy for an upgrade. These will also visually effect weapons.
- The HUD/Inventory systems in the new PC works somewhat like an FPS game. You can only carry 9 items at a time, and each number on the keyboard relates to one of them.
- Ammo will be a lot scarcer, though not impossible to find. It will take up an inventory slot, so you'll most likely only want one or two weapons at a time, instead of trying to max them all and carry each for the default ammo.
- The shooting mechanics work like a dumbed down version of Alien Swarm's. Instead of just holding F and auto shooting at everything, you actually have to somewhat aim and click. And you move with WASD so it feels/plays more like an actual shooter/game.
- Moving barricades will be done in a more Zelda-esq style. Holding down a key to drag them around, instead of just humping into them.
- There will be several human factions around the city. They will drive the story/quests - something like FONV, but less horribly designed.
- I would also like to make the map about 4x is current size, and actually fill the entire thing, but I doubt that's going to happen.
- Along with that idea I'd like to have it where you can barricade off entire city blocks to live in for a while.
- I also have a possible sewer system planned, where you can dig around and make your own paths under the city (safer from zombies), but I doubt that will happen either. This would tie in to power/water/gas grids.
- Forming groups of AI to travel with you, and those AI having dynamically generic personalities.
- And a custom building system, with fully destroyable houses which need to be guarded/maintained, but provide a safe-haven that you can send your allies to.
- Melee weapons and dual wielding will both be possible. Though I'm not sure about dual wielding melee weapons...
- Special infected. L4D style and BeYOND!
- Maybe some other things?

EDIT: That was just a list of new additions/changes. Here's a quick list of things that have been removed: Squads, Classes/Skills (skills will probably be reimplemented in a new way), Nightly Raids, Drones (temporarily), Transport Tab, ???
This sounds epic im espically digging the new way to modify weapons. How long till you think you will get most of this done?
In response to Sethx88 (#1)
Sethx88 wrote:
This sounds epic im espically digging the new way to modify weapons.

Agreed! Also make sure you work on a story for the game and have alot of missions/quests to keep the players occupied. Also make some more benifits for the subscribers their isnt realy much right now, but if you add all of what you plan to I definitly will subscribe.

P.S- I might beable to icon a few things for you. Send me a page.
Falacy, I love you. My thoughts on playing this game once again is REVIVED >:O


Now if only someone revived BE .... :p


In reality, I love click shooting. It really makes a game feel truly realistic. Also, will the wide variety of zombie you mentioned previously be placed into the game? I'm looking forward to them zombies! >:o


When I read AI personalities.. I imagine a dumb blonde somewhere in the mix lol
In response to Rockeyx2 (#2)
Cool...
i could make an official Paradise city YouTube channel...
showing updates,features,etc...

COOL ummm what about the people that are subs and use $points like myself lol.... still waiting for you to add them to :(
In response to Exeagle (#5)
You can already use them in PC...
Do it. Now. I'll help in anyway possible if wanted fal? :D <3
In response to Devilcrow666 (#7)
Yay!! Crow is back!! ish. Anyway, the new update looks awesome. I just hope I'm still alive by the time it's done
In response to Flashbomb7 (#8)
Flashbomb7 wrote:
Yay!! Crow is back!! ish. Anyway, the new update looks awesome. I just hope I'm still alive by the time it's done

Im back! :) And better than ever! (apart from iconning, Im a little rusty...)
In response to Devilcrow666 (#7)
Devilcrow666 wrote:
Do it. Now. I'll help in anyway possible if wanted fal? :D <3


Falacy needs some comfort and motivation <3
In response to Darkened26 (#4)
Cool...
i could make an official Paradise city YouTube channel...
showing updates,features,etc...

Actually, I already made an account called ParadiseCityByond and I made a video about it too. Also a 2nd video showing off some of the transparent graphics since it was too laggy to put it in the first video.
In response to Andyextreme42king (#10)
Andyextreme42king wrote:
Devilcrow666 wrote:
Do it. Now. I'll help in anyway possible if wanted fal? :D <3


Falacy needs some comfort and motivation <

http://www.youtube.com/watch?v=uyCTfHYgWBA&feature=related
so long flysbad write dont want to read
i say make it the best game
A lot of the older players (myself included), that the difficulty of the "Horde" attacks have dramatically decreased since hordes no longer raid the main line. Would it be possible to up the danger level of the hordes in some fashion? Stronger zombies, faster zombies, or anything of that nature would be great.
Um i wanted to be an admin
Is this game still alive?