Well it seems that after sometime testers have learned to avoid Medikitties and their horrific Mind Controlling Cuteness. These loveable creatures even seem to take over the Flight or Fight response and force the poor Bills to combat players they would rather avoid.
Now as the title says it seems Medikitty isnt do a good enough job in taking over the world, so the Original Meos has stepped up his game. Introducing the faster, stronger, less cute, but somewhat adorable...MEDICAT!!!!!
This cat isnt as innocent as it looks. It was gifted with an amazing ability to SUMMON AI against their Will to combat players who dare attack it. This creature can not only heal its allies, but cast de-buffs on players making it a strong foe to go up against.
They've also gotten smarter in that they will no longer stand and take a beating but will continually cast random de-buffs on players and summon more minions to do its bidding. However the reward for killing such a beast is a truck load of experiance for the lucky players who can fight it.
As usual I am going to end this with a quetsion about a system we are going to put in.
Party System: Players cannot do everything alone so with a party system they wont have to! Party up with up to 4 other friends to take on enemies and share the experiance and the booty!
Party Option One: Party Members are not affected by your AOE attacks that you cast and can cast buffs onto you, however is someone is not in your party they are subject to getting hurt and cannot recieve any buffs from you or your mates. You and your party shall recieve Double Experiance from monsters per person in the party which will be divide equally between you all, however the last person to damage a monster gets a % more experiance than the others. Items are evenly distributed. What one picks up everyone gets.
Party Option Two: Pretty Much Party Option one except Everyone recieves the same amount of exp a monster would normally give and items are not evenly distributed, its clearly first come first serve. If someone does not attack a monster or help during battle they recieve no exp. If a healing attack is cast the healer still recieves exp.
Which do you like better and WHY?
Thanks for reading, this is Fantasie closing out.