Secure sound files. in Developer Help
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I've recently added some sound to my game, and I was informed that the sound files are downloaded onto each person that plays computer. I was just wondering if there's anyway I can secure these files so that they can only be played by my game.
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Nope. Resources like icons and sound are inherently insecure. If it can be seen or heard by the client, it can be copied. While we may eventually consider putting in some sort of encryption into the resource file, ultimately nothing will stop anyone who's determined to make a copy.
Lummox JR