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4 |
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0 |
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| It always makes me feel good to realize that the "get" command in FoomerMUD is about 1/10th the size of the one in …
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0 |
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| I'm wondering if it's fitting to allow this in a MUD that doesn't encourage PKing at all. If the idea of a game is to …
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9 |
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| I guess using a list in every one of 225,000 rooms is a bad idea, huh?
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26 |
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| Most text games, be them IF or MUD, take place in second person, where everything you do returns a "You... do this" …
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12 |
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| Has anyone noticed, most DBZer keys used to be something along the lines of 2 names in combination, or a name with a …
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12 |
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| Anyone ever noticed how articles effect the way people think about things? So do mindless rants like the one I'm …
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0 |
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| That is, never being able to complete everything. There are tons of people on BYOND with this problem, and I am one of …
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1 |
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| Is there there's never anything good to play. I get tired of working on my own stuff once in a while, and whenever I …
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81 |
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| Well, it's back to the memorize descriptions and translate to names proc. I figured out how I could memorize …
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13 |
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| Requesting it again? I think someone else has asked this but I can't remember. Are there any plans to have a "clear …
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8 |
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9 |
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| As to BYONDscape subscriptions, wouldn't it seem like most people would be better off just waiting around for a few …
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4 |
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| I've got a parser in FoomerMUD that works on a pretty basic idea. Every referably object has a name list that includes …
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1 |
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5 |
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| I'm short on ideas, there are 14 months in FoomerMUD to make up one year, and I don't have the slightest clue what to …
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8 |
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| So here's a few people's names in various So'leyan languages: Name............Isandaric..... ..........Clarik Dan …
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12 |
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| No, I won't pay you :oP Any motivational prehistoric or jungle-based music in midi format. Need more caveman music! …
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4 |
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| I can't decide. I'm tired of trying to decide for myself, my mind refuses to make itself up. Should I refer to players …
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6 |
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| Anyone have any tips on how to setup one of those based on realtime? I'm not even sure how to get realtime into a …
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9 |
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| It might be nice if you could leave little messages for people to see on the pager window, something that'd look like …
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3 |
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| So, there is this happy little community of cave people, wandering around in the jungle picking berries, carving wooden …
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2 |
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| What DOES happen when you move something into its own contents? src.Move(src)
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4 |
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3 |
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| Shouldn't the compiler mention something when you have the same variable defined differently under the same object? …
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4 |
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| I'm not quite sure if this does anything, I tried testing it on my own and I can't get it to do anything, so I just …
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0 |
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| You have a whole MUD world designed somewhere, but the question is, should that world have a map, or should you let …
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8 |
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| The best thing about permadeath, it gets players to act serious. In any "roleplaying" game, that is, a game where …
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13 |
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| Since .dm files are basically text files, would it be possible to allow for text files to be loaded directly from the …
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4 |
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| I'd like the option to setup browser popups to work much the same way as the altert boxes do, so that the proc will …
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10 |
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| I went to replace all the src's in one file with M's, since I needed to change their label. I went to find and replace …
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5 |
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| Does anyone know where I can find some free-for-use descriptions for regular DIKU-type text MUDs? I'm not looking to …
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0 |
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4 |
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| If something bad happened to Dantom (like Dan and Tom both getting hit by 18-wheelers and the Dantom server having a …
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2 |
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| /\/\|_| |7||=@®|0|_| $ @\/3/\/|_| 3$ 0|= @|D|D®0@(|-| \/|3 |=0® @#3/\/7|0/\/ @$ |D073/\/7|@| ®370®7$ 70 |337'$ …
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30 |
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| I'd like the option to gag anything that would normally appear in the output window for a particular client …
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0 |
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5 |
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2 |
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| src lala la lalla lalalla lalla lal alal lal lal laaalalla lala l alala lal allal lal lalal al but, src lala la lalla …
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4 |
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| Doesn't work in pager. It should. That's my request ;o)
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1 |
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6 |
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| I'd like the option to impliment a snap-to-grid. On one of my games, it works with a map that I build a piece at a time …
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0 |
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| Anyone out there have a proc that'll capitalize the first letter of a message? src << "[Capitalize(msg)]" Making one …
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6 |
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| I don't know about anyone else, but as someone who considers himself to be a decent BYOND programmer with nearly 8 …
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0 |
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| I'm curious for lack of experience, if you load a bit of information from a file or add a bit of information to it, …
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1 |
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| While Ensya doesn't technically classify as an RPG, since you're not roleplaying anything save the dull pointless life …
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3 |
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| I don't suppose anyone has developed one of those delightful procs that takes all the contents of a list, compares them …
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2 |
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| What I need to do, I've got a dozen lists, and a for() check for everything in each list. But, I need it to return a …
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3 |
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| 1) I'd like the option to have the input bar forced to display a message that can't be deleted. Like "Please input your …
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5 |
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Dec 29 2011, 4:10 pm