Posts with keyword 'article'

 
"Calculating Your Game's Fun Factor"
  Posted by Foomer on Wednesday, December 24, 2008 01:31PM
This gives you a simple way to calculate your game's fun factor based on an article from Gamasutra.
  8 Comments
"Article: Designing Strategy Games"
  Posted by Foomer on Wednesday, April 16, 2008 11:38PM
Peachpit offers an in-depth article on designing strategy games with lots of useful ideas for aspiring game builders. The article is a compendium of knowledge collected from eleven different expert developers...
  6 Comments
"How To Get Your Game Downloaded"
  Posted by Foomer on Friday, April 04, 2008 11:16AM
So you've been working on your game for the last several months. You've play tested it thoroughly and had plenty of feedback from your beta testers. You've polished it up to a nice sparkling shine and now you're ready for some real players.
"Article: Is Mapping Teachable"
  Posted by Foomer on Thursday, April 03, 2008 10:26PM
A link to my article on mapping for games, posted at Dream Makers.
"Article: Why You Should Share Your Game Designs"
  Posted by Foomer on Wednesday, April 02, 2008 12:44PM
Lost Garden has an rather deep article on "Why you should share your game designs". After reading it, I'm seeing that the contents contained therein could be very beneficial for anyone who's new to game design and who views their own game concepts as...
"Article: Designing The Puzzle"
  Posted by Foomer on Wednesday, January 23, 2008 07:05PM
A link to an interesting article on how to creating puzzles for adventure games.
  3 Comments
"Article: Minimizing the "Suspension of Disbelief""
  Posted by Foomer on Friday, November 23, 2007 11:53AM
A link to an interesting article on how to avoid disrupting a player's "suspension of disbelief".