Multiple mobs can contribute to a client's sight so this is all set to include in an RTS game.
To use the library, here's all you have to do:
// initialize fog of war for the client client.fog = new(client) client.fog.init() // define the mob's sight range and tell the library that this // mob's sight contributes towards its client's visibility fog_sight = new(src, client, 2) |
