The
BYOND blog used to be somewhat active. The staff (well, Tom at least) started off this year strong, posting on Jan 13 & 27 and Feb 2 & 9.
It looks like Tom jinxed himself on the
Feb. 9th post by saying
"Hopefully you've noticed the more frequent news posts here at BYOND. We made a vow this year to improve communication, and the news is part of it." To also quote a BYOND blog post:
"You know the old warning about never announcing something you're working on, because you'll lose all motivation to do it?"
I guess by announcing that the staff would post more frequently they were jinxed and didn't really make regular blog posts again (the only other ones this year are March 9 & 29, August 10, and September 2).
Is there a reason why the BYOND staff doesn't use the BYOND blog more?
People get quite interested in development progress of BYOND games, I'm sure I'm not the only person who'd be interested in hearing about the development progress of BYOND itself. It doesn't have to be development updates, it could be any BYOND-related ramblings. I'd be interested in reading posts from the staff about their thoughts on feature requests, submitted games/resources, things they think are neat, ideas they have, features on their wish list, lessons they've learned from working on BYOND, etc.
The BYOND staff seems to keep its distance from the BYOND community. I'm not sure if the staff just doesn't value community interaction or if they don't have the time for it. To have so little interaction it seems like the staff must actively try to avoid it. I think it'd be very beneficial. The BYOND community doesn't have that many good developers so getting regular posts from two more (Tom and Lummox - I think that's the whole BYOND development staff) would make quite an impact.