Joined: Dec 2 2009


Flame Guardian
Jan 26 2015, 2:26 pm
I'm currently experiencing a runtime error from your sidescroller library. Would you mind looking into it?
Jul 9 2014, 3:30 am
Thank you for your excellent framework and libraries. I've been developing a game using them. I've changed and implemented a few things, but there are still a lot of things to be done.

I'm currently looking for people interested in helping and become a part of the team.

May 11 2014, 12:30 pm
Wooah.. its F_A.. Duuuuude.

Ha. Really though, i am someone who is aware of a lot of your contributions while here on byond, browsing through your many posts and resources and such, which almost always either helped me in some way (should possibly go back to read through some things again soon >.<), or gave me something interesting to think about... so thanks a lot for that :).

This was somewhat slow on the uptake i suppose, compared to when you posted, but yeah good to know you're still alive/ sometimes around :D. Hope to see more of you*.

*More Libraries, developer discussions/help, guides and so on please >D ... Just kidding.... kinda..
:| come back? ;_;

-cough- Alright, I'm outta here. >.> Have good times :D
Feb 28 2014, 4:26 am
Just a bug report kind of/I guess. On part four of your tutorial, you have the enemy movement part. It no longer works, I tested both my files and yours.

It will only work if you make it mob/enemy and even then it moves left to right at a rapid pace.
Feb 19 2014, 12:37 pm
Just leaving this here to let you know I finished a game using your Sidescroller library:

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Forum_account's Favorite Games

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Forum_account's Favorite Resources

by Forum_account | May 23 2012
Tags: framework, rpg
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Tags: ai
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Tags: effects, lighting
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Tags: ai
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Tags: effects, lighting
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Tags: procs
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Tags: hub
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by Forum_account | Nov 14 2011
Tags: hud
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Tags: effects, icons
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Tags: interface
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Tags: interface
Simple examples of how to use my interface library.
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Tags: macros
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by Forum_account | Oct 10 2011
Tags: maps
An easy way to create multiple instances of a map. Each instance is put on its own z level.
by Forum_account | Aug 25 2011
Tags: mouse
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by Forum_account | Jan 27 2012
Tags: overlays
An easy way to manage and manipulate overlays.
by Forum_account | Dec 13 2010
Tags: movement
A pixel movement library for isometric and top-down maps.
Create custom DM reference pages that appear in Dream Maker's help.
by Forum_account | Apr 17 2011
Lets you specify regions of the map that trigger Entered and Exited events.
by Forum_account | Oct 15 2011
A sample top-down shooter.
by Forum_account | Nov 2 2010
This library gives you the basic movement system of a platformer. You can make an action/platform game in minutes!
A set of challenges to test your ability and knowledge of the Sidescroller library.
A playable demo of the features from the Sidescroller Challenges.
by Forum_account | Feb 4 2012
Tags: screen-text
An easy way to create speech bubbles on the map.
by Forum_account | Mar 13 2012
Tags: text
Some handy text procs.
by Forum_account | Feb 11 2012
Tags: icons, maps
Automatically generates edge icons for turfs and places them on the map.
by Forum_account | Oct 1 2011
Tags: visibility
A library to manage image objects.
by Forum_account | Feb 11 2012
Tags: maps
An easy way to create tiles that warp mobs to another location.