| very good question; I'm curious about this as well.
|
|
10 |
|
|
| damn it feels good to be a brony
|
|
31 |
|
|
|
3 |
|
|
| While the Pager thankfully doesn't attempt to serve ads to me when I run a game as localhost, if I attempt to join …
|
|
1 |
|
|
|
0 |
|
|
| allow pick()'s probability feature to function with associative list and/or separate probability lists
|
|
1 |
|
|
| Why don't you just block access to port 80? It doesn't appear that you're running a site on it...
|
|
22 |
|
|
| Tobirachi wrote: > You guys took out bookmarks :( I have to agree with Tobirachi's sentiment here; the loss of …
|
|
54 |
|
|
|
8 |
|
|
| I've been doing a lot of Python coding lately, and this has influenced my DM coding as well. Specifically, I've been …
|
|
3 |
|
|
| Tom wrote: > The BYONDime system (which is what this is) doesn't really work for us, because we get a higher than …
|
|
49 |
|
|
|
0 |
|
|
| Red Hall Dev wrote: > Tried to compile the source at reached maximum error count. You have to source both of the files …
|
|
7 |
|
|
| awesome, loving the Flash version especially :)
|
|
153 |
|
|
|
2 |
|
|
| I had actually added some new features to it since the "current version" was created, but as people lost interest and …
|
|
8 |
|
|
| If you resize the "Desktop Ponies" (http://www.desktopponies.com/ ) gifs to about 30-33% and touch them up slightly, …
|
|
7 |
|
|
| No problem; best of luck to you. And to anyone else who reads this, I'm having to put the free game hosting on hold for …
|
|
8 |
|
|
| I guess this means I can scrap G-Move.
|
|
102 |
|
|
|
7 |
|
|
| I first learned of the show (and the huge amount of user-generated /b/-style content it has spawned) a few weeks back …
|
|
5 |
|
|
|
1 |
|
|
| Will do. Things are back up and stable, but if you're using TRC, I recommend that you disable Export()'s persistence …
|
|
4 |
|
|
| It seems that no one's been using it for the past 2 weeks. Unfortunately, I think I'm going to have to pull the plug on …
|
|
23 |
|
|
| not a huge setback, contrary to popular belief
|
|
5 |
|
|
| Abba wrote: > The original message was forwarded from Tom. pretty sure it's legit. I got one too. Abba wrote: > …
|
|
38 |
|
|
|
8 |
|
|
| Hi Alec; I saw your post about an FPS. I'll be pretty busy for the next week or so, but feel free to page me if you see …
|
|
28 |
|
|
| It's down while I'm moving into my new apartment. Aside from the past 3 days, it hasn't been down for any appreciable …
|
|
3 |
|
|
| looking forward to it! I hope to have added some additional features by then. 1) The game loads in a new window; it's …
|
|
25 |
|
|
| Magicmann wrote: > >There's no time limit, even if no one satisfies the conditions for several weeks, but the sooner …
|
|
19 |
|
|
| Having played a few games, I have to say it's pretty cool. My one recommendation would be to split Elixer into two …
|
|
15 |
|
|
| Here I thought you were just pointing out some Feature Tracker issues that you liked. But now I see that this is more …
|
|
15 |
|
|
| This whole topic reminds me of a scene from the horrible Tim Allen movie "Big Trouble". Remember the audio bit where …
|
|
76 |
|
|
| DivineTraveller wrote: > Any plans on releasing the map generator? not at present. The iterative refinement rules are …
|
|
6 |
|
|
| I'm going to try to finish a couple of the not-yet-implemented aspects of terulia.com, specifically user profiles and …
|
|
37 |
|
|
| In resposne to Yut Put: *cough* *cough* *hack*
|
|
5 |
|
|
| So, how do you reconcile what you just said with the statement "Designing and playing games... what else is there?".
|
|
4 |
|
|
| F0lak wrote: > BigJMoney wrote: > > Sorry, two newbish questions here: > > > > - How "big" are the different variable …
|
|
5 |
|
|
| IainPeregrine wrote: > I could take the client I developed for Artemis and split that into a stand alone program if …
|
|
32 |
|
|
| http://www.byond.com/ developer/Gakumerasara/GMove
|
|
4 |
|
|
| TRC is a plug-in (library) that allows players in your game to communicate with people in other TRC-linked games. As an …
|
|
2 |
|
|
| > By associating themselves with a popular IP, DBZ/Naruto/Final Fantasy fan games on BYOND are automatically having …
|
|
57 |
|
|
|
0 |
|
|
|
5 |
|
|
|
1 |
|
|
| Who's Anakin-evolves-into-Darth Vader?
|
|
41 |
|
|
| Forum_account wrote: > Gakumerasara wrote: > > The part that takes forever is getting rid of the related game elements …
|
|
303 |
|
|
Jul 5 2012, 4:17 am