Empty client.Export() does not delete save file in Bug Reports
|
|
| BYOND Version: | 493 |
| Operating System: | Windows XP Pro |
| Web Browser: | Firefox 7.0.1 |
| Applies to: | Dream Seeker |
|
| Status: |
Unverified
Thus far we've been unable to verify or reproduce this bug. Or, it has been observed but it cannot be triggered with a reliable test case. You can help us out by editing your report or adding a comment with more information.
|
|
|
Descriptive Problem Summary:
Numbered Steps to Reproduce Problem:
Code Snippet (if applicable) to Reproduce Problem:
world/mob = /mob/Player mob/Player/verb/Delete_Save() src<<"deleting save if you change your mind save before you log out" client.Export()
|
Expected Results:
delete client side file
Actual Results:
None
Does the problem occur:
Every time? Or how often?
Every time
In other games?
don't know this is my first client side save game
In other user accounts?
yes
On other computers?
yes
When does the problem NOT occur?
Never
Workarounds:
Have client manually delete it by telling them the games ID
|
Have you tried client.Export(null)?