Hi, i'm trying to figure out how does:
1) Pixel movement works in byond?
2) How to do it with projectiles.
I'm not asking for any code but any procs that may help with this or anything similar is welcomed and i can try to figure out myself.
Basically im trying to design my own pixel movement system and the pixel projectiles librarys aren't what im really looking for.
I'll know you'll ask me to reference up pixel_x and pixel_y but are there any maths involved in making a really good pixel projectile system?
Copyright © 2015 BYOND. All rights reserved.