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        <title>Ganing's site</title>
        <link>http://www.byond.com/members/Ganing</link>
        <description></description>
        <lastBuildDate>Tue, 21 May 2013 16:27:47 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>[Paid] Need Pixel Artist/Iconner For A KH Spinoff</title>
            <link>http://www.byond.com/members/Ganing?command=view_post&amp;post=1269256</link>
            <guid>http://www.byond.com/members/Ganing?command=view_post&amp;post=1269256</guid>
            <pubDate>Tue, 21 May 2013 01:37:36 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Ganing?command=view_comments&amp;post=1269256#comments</comments>
            
            <description>What is It?: I'm a huge nerd for the Kingdom Hearts series but sadly BYOND can't have Kingdom Hearts games on here, so I decided why not make my own clone/spinoff of it?&lt;br&gt;
&lt;br&gt;
What I need: I'd need the aid of an artist with vision. Someone who can see something that hasn't been done yet, and do it with creativity in mind. My idea for this game will be this.&lt;br&gt;
&lt;br&gt;
My idea for le game: You are the law, the evil, or the translucent. Each organization is trying to fight for owning and using &quot;the lands&quot; in the wars that are waged between them. &quot;The lands&quot; are areas surrounded by barriers that can only be traversed through by a special portal. These lands resemble areas you might know. From the world of Bioshock, to Dynasty Warriors, to Assassins Creed you get to meet many people, and fight against the invading horde known as shadow demons. See now, these three organizations (law, evil, and translucent) are fighting each other for diplomatic and idealistic reasons, but they all dislike the horde of shadow demons that are invading the lands and have made it increasingly harder to take lands than before. These shadow demons take form of things similar to the land so they fit in, but they suck the life right out of the land until it's overrun by them and is cut off from the organizations. After winning back the land though, those who can get alliegence by the clans leader, obtain their loyalty in the wars that happen. (Which will happen two times a day and will be large scale wars with characters from the lands like big daddys, the assassins, and whatnot fighting with characters to dominate the other teams and invade their castles, take the kings head, and reign supreme until they build themselves up again).&lt;br&gt;
&lt;br&gt;
So Then...: Seem interesting? I'd like help on this project as I feel it would be fun. The game won't be limited to the lands I've said and the pixel artist can bring in their favorite influences. They don't have to be exactly from games either.&lt;br&gt;
&lt;br&gt;
So Then...part2: Anyways, this project would be icon heavy so I'd be willing to pay for help, (Unless you are just an amazingly awesome person and decide to help for free lol) but either way, this can only become possible if I achieve help.&lt;br&gt;
&lt;br&gt;
Thanks!&lt;br&gt;
&lt;br&gt;
Contact:&lt;br&gt;
Skype: Theoneganing&lt;br&gt;
&lt;br&gt;
I only use Skype as my MSN is screwing up. :/</description>
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            <title>Change from Double to Int</title>
            <link>http://www.byond.com/members/Ganing?command=view_post&amp;post=1028178</link>
            <guid>http://www.byond.com/members/Ganing?command=view_post&amp;post=1028178</guid>
            <pubDate>Thu, 25 Oct 2012 20:33:12 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Ganing?command=view_comments&amp;post=1028178#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/numberHun=src.level/100
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
I want to make it so if numberHun=1.5 that the .5 is cut and the 1 is all that remains. In Java I would just convert it to an integer but can't do that in BYOND? So how do I do this?&lt;br&gt;
&lt;br&gt;</description>
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            <title>Logo Fade In and Fade Out?</title>
            <link>http://www.byond.com/members/Ganing?command=view_post&amp;post=987210</link>
            <guid>http://www.byond.com/members/Ganing?command=view_post&amp;post=987210</guid>
            <pubDate>Mon, 24 Sep 2012 03:31:46 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Ganing?command=view_comments&amp;post=987210#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/obj/P = &lt;span class=&quot;dmkeyword&quot;&gt;new&lt;/span&gt;&lt;br&gt;            P.icon=&lt;span class=&quot;dmstring&quot;&gt;'Mob.dmi'&lt;/span&gt;&lt;br&gt;            P.screen_loc=&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;2,2&amp;quot;&lt;/span&gt;&lt;br&gt;            src.client.screen+=P&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/Palpha=0&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;while&lt;/span&gt;(Palpha!=250)&lt;br&gt;                Palpha+=10&lt;br&gt;                P.icon = rgb(0,0,0,Palpha)&lt;br&gt;                sleep(3)&lt;br&gt;            sleep(40)&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;while&lt;/span&gt;(Palpha!=0)&lt;br&gt;                Palpha-=10&lt;br&gt;                P.icon = rgb(0,0,0,Palpha)&lt;br&gt;                sleep(3)&lt;br&gt;            src.client.screen-=P
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
So I was wanting a logo to fade in and hold for a few seconds then fade out. I've tried to get it to work but for some reason I just cant do it. Anyone see the problem?&lt;br&gt;</description>
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            <title>Something Weird Happened...</title>
            <link>http://www.byond.com/members/Ganing?command=view_post&amp;post=985830</link>
            <guid>http://www.byond.com/members/Ganing?command=view_post&amp;post=985830</guid>
            <pubDate>Sun, 23 Sep 2012 04:07:20 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Ganing?command=view_comments&amp;post=985830#comments</comments>
            
            <description>I had a 480x480 Title Screen dmi file that I put on my map. My game utilizes the TOPDOWN map format and the view is 7. But when I put the player in the center of the title screen it's off balanced. For some reason it seems the screen has been shifted North East by 16 pixels. I don't know why but now a tad bit of the screen is cut off and it doesn't make any sense cause the size is fine. Anyone had this happen before or know possibly what may be the problem?</description>
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            <title>So It's &quot;Illegal&quot; To Get Money For In-Game Stuff In Fan-Based Games But...</title>
            <link>http://www.byond.com/members/Ganing?command=view_post&amp;post=981423</link>
            <guid>http://www.byond.com/members/Ganing?command=view_post&amp;post=981423</guid>
            <pubDate>Tue, 18 Sep 2012 15:49:10 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Ganing?command=view_comments&amp;post=981423#comments</comments>
            
            <description>I was wondering if it would be &quot;illegal&quot; or &quot;against the terms&quot; if I charged players a fee to have their own clan/attacks inputted. This way I would be getting payed for programming, not exactly them paying for an in-game perk. (Everyone would/could get the attack or clan)&lt;br&gt;
&lt;br&gt;
Just wondering cause I know money and fan-based games are a pretty touchy subject.</description>
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            <title>Shell Server Hosting?</title>
            <link>http://www.byond.com/members/Ganing?command=view_post&amp;post=927847</link>
            <guid>http://www.byond.com/members/Ganing?command=view_post&amp;post=927847</guid>
            <pubDate>Mon, 13 Aug 2012 05:33:27 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Ganing?command=view_comments&amp;post=927847#comments</comments>
            
            <description>Heyo BYONDers. I was wondering if anyone knew anybody that does shell server hosting or any sites/members/pages I can go to to talk to such people. I'd like to have a variety so I can compare prices, but I would love it if some of you with experience with shell servers could help my games find a permanent host. :)</description>
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            <title>Isometric Problems o.o</title>
            <link>http://www.byond.com/members/Ganing?command=view_post&amp;post=913255</link>
            <guid>http://www.byond.com/members/Ganing?command=view_post&amp;post=913255</guid>
            <pubDate>Sun, 05 Aug 2012 05:22:16 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Ganing?command=view_comments&amp;post=913255#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;a href=&quot;http://www.2shared.com/file/qbEVcHlq/Worldcraft.html&quot;&gt;http://www.2shared.com/file/qbEVcHlq/Worldcraft.html&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
I started to work on Isometric this weekend and came across a few problems as I was trying to do a few systems. Was wondering if anyone would like to chip in and help? I recorded a video showing some problems I've had.&lt;br&gt;
&lt;a href=&quot;http://screencast.com/t/vdmPb8BgPqkG&quot;&gt;http://screencast.com/t/vdmPb8BgPqkG&lt;/a&gt;</description>
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                <item>
            <title>Rand() Problem o.o</title>
            <link>http://www.byond.com/members/Ganing?command=view_post&amp;post=839575</link>
            <guid>http://www.byond.com/members/Ganing?command=view_post&amp;post=839575</guid>
            <pubDate>Thu, 28 Jun 2012 09:48:49 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Ganing?command=view_comments&amp;post=839575#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/theMap=rand(1,Maps.len)
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
&lt;br&gt;
I keep always getting one single number. Maps.len = 2. I've outputted it and checked it. The length is two, but the second map is ALWAYS chosen. Never is the first map chosen. Either it's just tails every single time, or does the rand not use the lower bound number?</description>
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                <item>
            <title>Cannot Read From List?</title>
            <link>http://www.byond.com/members/Ganing?command=view_post&amp;post=684999</link>
            <guid>http://www.byond.com/members/Ganing?command=view_post&amp;post=684999</guid>
            <pubDate>Fri, 20 Apr 2012 09:45:19 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Ganing?command=view_comments&amp;post=684999#comments</comments>
            
            <description>&lt;b&gt;Code:&lt;/b&gt;&lt;br&gt;
&lt;div class=&quot;dmcode&quot;&gt;
&lt;table width=&quot;100%&quot; border=&quot;0&quot;&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;pre class=&quot;dmcode&quot;&gt;
&lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;&lt;br&gt;    list&lt;br&gt;        SixOne=list(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;25&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;3.5&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Flash&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Magnetic&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Read/Write Head&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Actuator&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Head&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;4&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Hybrid&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;ReadyDrive&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;MBR&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;512&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;OS&amp;quot;&lt;/span&gt;,&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;NTFS&amp;quot;&lt;/span&gt;)&lt;br&gt;&lt;br&gt;mob&lt;br&gt;    &lt;span class=&quot;dmkeyword&quot;&gt;verb&lt;/span&gt;&lt;br&gt;        SixOne()&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;set&lt;/span&gt; name = &lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Hard Drives: Inside A Hard Drive&amp;quot;&lt;/span&gt;&lt;br&gt;            src.ri=0&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/n = 1&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;var&lt;/span&gt;/a = input(&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;What is the size of a laptop hard drive?&amp;quot;&lt;/span&gt;) &lt;span class=&quot;dmkeyword&quot;&gt;as&lt;/span&gt; text&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;if&lt;/span&gt;(a == SixOne[n])&lt;br&gt;                usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;You got it right!&amp;quot;&lt;/span&gt;&lt;br&gt;                ri++&lt;br&gt;            &lt;span class=&quot;dmkeyword&quot;&gt;else&lt;/span&gt;&lt;br&gt;                usr&amp;lt;&amp;lt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;Wrong. The answer is &lt;/span&gt;&lt;span class=&quot;dmbrace&quot;&gt;[SixOne[n]]&lt;/span&gt;&lt;span class=&quot;dmstring&quot;&gt;&amp;quot;&lt;/span&gt;
&lt;/pre&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;br&gt;
&lt;b&gt;Problem description:&lt;/b&gt;&lt;br&gt;
I get this:&lt;br&gt;
runtime error: cannot read from list&lt;br&gt;
proc name: Hard Drives: Inside A Hard Drive (/mob/verb/SixOne)&lt;br&gt;
source file: Hard Drives - Inside A Hard Drive.dm,12&lt;br&gt;
usr: Ganing (/mob)&lt;br&gt;
src: Ganing (/mob)&lt;br&gt;
call stack:&lt;br&gt;
Ganing (/mob): Hard Drives: Inside A Hard Drive()&lt;br&gt;
&lt;br&gt;
All I can say is I have no idea what is going on. I don't know why it's doing this. I must be over-complicating it because I'm not seeing what's wrong.&lt;br&gt;</description>
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            <title>BYOND Martial Arts: Version 7 Released!</title>
            <link>http://www.byond.com/members/Ganing?command=view_post&amp;post=616739</link>
            <guid>http://www.byond.com/members/Ganing?command=view_post&amp;post=616739</guid>
            <pubDate>Mon, 02 Apr 2012 03:03:00 +0000</pubDate>
            
            <comments>http://www.byond.com/members/Ganing?command=view_comments&amp;post=616739#comments</comments>
            
            <description>The next newest release! Be ready for patches to be coming soon!&lt;br&gt;
&lt;br&gt;
What's Included?&lt;br&gt;
&lt;br&gt;
Story Modes added&lt;br&gt;
-Krav Maga&lt;br&gt;
-Aikido&lt;br&gt;
-BFA Main Story Mode&lt;br&gt;
-K1 Story Mode&lt;br&gt;
&lt;br&gt;
Medals added:&lt;br&gt;
-Muay Thai Black Trunks&lt;br&gt;
-Krav Maga Black Belt&lt;br&gt;
-Aikido Black Belt&lt;br&gt;
-Complete BFA Story Mode&lt;br&gt;
-100 K1 Fights?!&lt;br&gt;
&lt;br&gt;
&lt;br&gt;
Added Submissions:&lt;br&gt;
-Armbar&lt;br&gt;
-Americana&lt;br&gt;
-Necklock&lt;br&gt;
-Leg Lock&lt;br&gt;
&lt;br&gt;
Added Trapping Moves:&lt;br&gt;
-Catch Kick&lt;br&gt;
-Plum Clinch&lt;br&gt;
-Wrist Lock&lt;br&gt;
-Arm Lock&lt;br&gt;
-Catch Knee&lt;br&gt;
-Trap Arm&lt;br&gt;
-Arm Fan&lt;br&gt;
-X Block Catch&lt;br&gt;
-Sprawl&lt;br&gt;
-Catch Punch&lt;br&gt;
-Munetsuki Koshinage&lt;br&gt;
&lt;br&gt;
New attributes&lt;br&gt;
-Submission Defense&lt;br&gt;
-Submission Efficiency&lt;br&gt;
-Trapping Defense&lt;br&gt;
-Trapping Efficiency&lt;br&gt;
-Technical Skill&lt;br&gt;
&lt;br&gt;
-Skin Redone and Finished.&lt;br&gt;
-Added Submission and Trapping systems!&lt;br&gt;
-Fight Nights are in!&lt;br&gt;
-Combat system redone and refurbished. &quot;)&lt;br&gt;
-Weapon Fighting&lt;br&gt;
-Store!&lt;br&gt;
-Refreshed the coding.&lt;br&gt;
-Can now use 6 moves in a fight (black belt)&lt;br&gt;
-Can now obtain a second style! (black belt)</description>
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