ID:51576
 
Keywords: 40, 41, code, grid, inventory, item, source
To those that remember, I made an inventory system using grids for 4.0 back in its early release.

I just made a really, really minor update. The update involved changing the map size (so Mr. Hungry isn't hidden to the side anymore) and another thing...

For those that remember, back in the early era of 4.0, we didn't have the nice shortcut for outputting data to a certain grid - which could only be done through winset()ing the current-cell and outputting.

This one is modified to use the shortcut - so no more winset()ing the current-cell (excludes dropping since you need to resize the grid after a row loss since it wont update itself).

http://www.byond.com/members/GhostAnime/files/ Inventory_4.1_src.zip
Good job :)