Finding the direction a mob is in in Developer Help
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Code:
mob/proc/DIR() var/mob/M = src.Target var/D = get_dir(src.loc,M.loc) src.dir = D if(src.dir == NORTH) src.Direction = "North" if(src.dir == SOUTH) src.Direction = "South" if(src.dir == EAST) src.Direction = "East" if(src.dir == WEST) src.Direction = "West" if(src.dir == SOUTHWEST) src.Direction = "SouthWest" if(src.dir == SOUTHEAST) src.Direction = "SouthEast" if(src.dir == NORTHEAST) src.Direction = "NorthEast" if(src.dir == NORTHWEST ) src.Direction = "NorthWest"
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Problem description:
I have a quest system where I want it to display the direction a player should head in rather than the exact cords of the target the player is hunting, is there a way to make it disply the direction the player must head in inorder to find the target?
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You would "have" to do something similar to this.
Thats not perfect, considering you may want to make a range for the Cardinal directions. Maybe you wanted to make North be 2 blocks to the right and left of you and up, you would have to change it around.
-KirbyAllStar