This is a rather simple request/thread:
I want to become a pixel artist. Sure, I know it's not like, "Do a) b) and c), and you're done!", but I'm really interested in exploring my digital artistic abilities.
I can work on textures (turfs) fairly well because they're more like, procedurally generated in comparison to say, objects. I just grab a color, add some filters, change the hue, add lighting, and I'm done.
Objects drive me nuts. I don't know how people do them. The details that make objects look amazing make no sense to me.
For instance, let's look at this beautiful barrel icon:

If you analyze the barrel's lighting, you'll notice that its dark area is 'shaped' like this:
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Why is it that the barrel's shadow is 'inclined'? Is it really just because the author put the light source at the top left? Or is it because it makes the barrel look better?
What about the usage of red/brown tones on the shading? Why? What for? Why using only gray makes it look bad?
What makes that barrel look good, and why?
I tried working on a barrel of my own, but it looked absolutely horrid.
I can't work on objects. I really don't know how to do decent-looking 'objects'; I can only do textures.
Are there any graphics communities/tutorials/whatever I could look at?
Thanks for reading!
I'm not the best pixel artist or anything but I don't think there is any straight forward way to get better at pixel art other than practicing.
Here's a guy who makes great tutorials : http://www.natomic.com/hosted/marks/mpat/shading.html