So it said that in BYOND 4.0 icons can be displayed in their native size? I decided to try this in TILED_ICON_MAP format but it still displayed my icon as 32x32. So then I decided to search it up. I saw a few forum posts that said BYOND 4.0 still displayed icons 32x32 in TILED_ICON_MAP but also cuts them up. And then someone said something about using the icon_state() to list the icons and then add them? Anyway, the things is, I saw on someone's game where they allowed the people to upload their own icon into their native size. I don't know if this was due to some code but I also wish to upload icons from my computer and preset them into my game without actually having to cut them up. So could someone, someone please, tell me, how do I go accomplishing this?