I wanted to use mouseentered() proc to get x,y so i can make the window which is in skin appear under mouse like this
m=Map
A=mouse
S=skin
m m m m m m m m m m m m m m m m m m m m m m m m m m
m m m m m m m m m m m m m m m m m m m m m m m m m m
m m m m m m m m m m m m A m m m m m m m m m m m m m
m m m m m m m m m m m m m S m m m m m m m m m m m m
If you read the reference on mouse_control, it would tell you how to receive the x and y coordinates of the icon that the mouse has MouseEntered(), where 1,1 would be the lower-left corner of the icon. As far as how exactly to do this, I am unaware of.