ID:44563
 
Keywords: games, idea

Poll: Do you think it's a good idea?

Yeah, go for it! 66% (10)
It could use some tweaking. 13% (2)
A game without killing? How will I fulfill my lust for death now? 13% (2)
Sounds plain boring. 6% (1)

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I recently had this idea for a game when I started playing Tycoon Online again (http://www.tycoononline.nu/), which is a Swedish browser based game where you run a business, building factories, hiring staff, buying land, trading shares etc. And I thought 'hey, a business based game could be fun in BYOND'.

Players start out by selecting a starting industry. As long as you can afford equipment, there's nothing stopping you from changing later or having multiple industries or whatever.
Then, players use their equipment to collect resources or produce finished goods, either playing short minigames to get a bonus or whatever. Materials can be sold to NPC material traders, or to other players for producing products.
Once a player has saved up enough cash, they can buy land to build factories, or buy areas of natural resources and tax money from people using them, or build resource extracting rigs like logging camps or fishing harbours.
The game world will be persistent, and once the player has a factory, goods are produced automatically (although the player will still be required to get raw materials or move finished goods around).

I haven't got all of the details yet, and I need to think of a lot of minigames to add in to make it interesting, but I want it to be the sort of game you can play for 15 minutes, or 2 hours, and still get something out of it (i.e., enjoyment).
I enjoy games of this nature, there's this older game I play called Free Enterprise, it lets you run your office/factory by hiring people, buying equipment, etc... It's a really cool little game.
I'm probably going to start work on the game at some point, but I still have one problem - how to have the first part of the game, where you are basically a single worker cutting down trees or whatever, not grindtastic.
Minigames are what I'm thinking, although I'm not sure what form they'll take. I'll have cheap, low level rigs available and some cheap land, but they'll probably fill up ridiculously quickly. I don't want to have an infinite world size, although I may have timed rounds a la Tycoon Online.