ID:268669
 
Okay...
        boss
blueslimeking
name = "Blue King Slime"
icon_state = "king blue slime"
maxhp = 50
maxmp = 30
strength = 25
defense = 15
intelligence = 25
agiility = 18
luck = 30
gold = 125
expgive = 26
skills = newlist(/obj/battle/heal)

I try inputting src.overlays += 'boss.dmi' below boss...
But it makes everything invalid. o.o
Soooo... thanks if you help. :P
So..What is your question?
In response to Dession (#1)
His question is.. how can he do that without getting errors.
In response to Rollerblade (#2)
I don't see that anywhere in his message. You might be wrong.
Try taking away the +?
Well, mainly because you can't add overlays to an object that hasn't been instantiated.

Here's what you were doing, I would assume. If I'm wrong, tell me.

boss
overlays += 'boss.dmi'


Am I right?

Well, you can't do this. You are going to have to do this in the new procedure. You can't do some operators outside of procedures.

so...

boss
New()
..() //get all the other work out of the way.
spawn() //it's a good idea to spawn things in new procedures, keeps from locking the game.
src.overlays += 'boss.dmi'


by the way, don't call yourself a stupid noob/n00b/nub/newbie/new blood/etc. It's a deragatory term, usually best left alone.
In response to Ter13 (#5)
:o
But I am a nub, to coding atleast.
Well, thanks Ter13.