I can't pinpoint the problem. I've never overwritten Login() in the game, and in New() I put ..() in the beginning.
I've been waiting a half hour, and it still hasn't loaded up!
You MIGHT be trying to do something with alot of turfs.
Example
<DM>
world/New()
for(var/T in world)
T.icon = 'Whatever.dmi'
That could add lag.
It could also be that your trying to load a huge list (like when loading objects in a world)
it's sort of hard to tell without anything to go on.
atom var darkness=0 New() ..() var/checker=0 if(!icon)checker=1 for(var/i=1 to 6) if("[ismob(src)?"[type]":"[name]"][i]"in darkicons)checker=1 if(!checker) var/icon/i=icon(icon,icon_state) for(var/t=0 to 6) darkicons["[ismob(src)?"[type]":"[name]"][t]"]=i.icon i.icon-=rgb(25,25,25)
It worked beforehand, it just all of a sudden stopped working.
30x30, and it shouldn't deal with how large the map is, seeing as it's getting added to a list, so only the first atom of a type will get addded. Also, there's "lag" like normally, before it starts the game, but then it just acts like Dream Seeker without playing a game. (Without the pager on stuff, just a blank text box)
Example
<DM>
world/New()
for(var/T in world)
T.icon = 'Whatever.dmi'
That could add lag.
It could also be that your trying to load a huge list (like when loading objects in a world)
it's sort of hard to tell without anything to go on.