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        <title>HendrixandCamo's site</title>
        <link>http://www.byond.com/members/HendrixandCamo</link>
        <description></description>
        <lastBuildDate>Sun, 19 May 2013 01:52:55 +0000</lastBuildDate>
        <language>en-us</language>
    
                <item>
            <title>Distance</title>
            <link>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=173180</link>
            <guid>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=173180</guid>
            <pubDate>Sun, 08 Feb 2004 03:02:06 +0000</pubDate>
            
            <comments>http://www.byond.com/members/HendrixandCamo?command=view_comments&amp;post=173180#comments</comments>
            
            <description>I can't get distance oriented procs to go past 12 or so.&lt;br&gt;
&lt;br&gt;
world/view=7&lt;br&gt;
&lt;br&gt;
I'm using a for proc and trying to find all mobs in a range of 20 but they cant be past walls but I want them to show up if they arent in your screen but still in the open. So pretty much like oview but be able to get to dist of 20.</description>
        </item>
                <item>
            <title>profile</title>
            <link>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=173184</link>
            <guid>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=173184</guid>
            <pubDate>Sat, 07 Feb 2004 22:53:20 +0000</pubDate>
            
            <comments>http://www.byond.com/members/HendrixandCamo?command=view_comments&amp;post=173184#comments</comments>
            
            <description>You guys helped me with the loops and it made a big difference using spawn but whats up with this number MON use to be huge but since I changed it its 0 but this other one is so weird.&lt;br&gt;
&lt;br&gt;
/mob/proc/MON 0.000 0.000 0.000 108528&lt;br&gt;
/obj/Hendrix_Camo/proc/hytlkio 0.000 0.000 -7320533.451 290&lt;br&gt;</description>
        </item>
                <item>
            <title>Channels</title>
            <link>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=135866</link>
            <guid>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=135866</guid>
            <pubDate>Tue, 13 Jan 2004 21:34:08 +0000</pubDate>
            
            <comments>http://www.byond.com/members/HendrixandCamo?command=view_comments&amp;post=135866#comments</comments>
            
            <description>How do I create my own channel for my games?</description>
        </item>
                <item>
            <title>Yeah finnaly</title>
            <link>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=188769</link>
            <guid>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=188769</guid>
            <pubDate>Sun, 11 Jan 2004 09:11:45 +0000</pubDate>
            
            <comments>http://www.byond.com/members/HendrixandCamo?command=view_comments&amp;post=188769#comments</comments>
            
            <description>Finnaly, if you havent read this you really should &lt;a&gt;http://developer.byond.com/forum/ index.cgi?action=message_read&amp;id=235320&amp;forum=11&amp;view=0&lt;/a&gt;. This has been a long time coming and I'm very glad it's finnaly here!!&lt;br&gt;
&lt;br&gt;
~Hendrix~</description>
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                <item>
            <title>Client side saving</title>
            <link>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=173861</link>
            <guid>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=173861</guid>
            <pubDate>Fri, 07 Nov 2003 04:30:41 +0000</pubDate>
            
            <comments>http://www.byond.com/members/HendrixandCamo?command=view_comments&amp;post=173861#comments</comments>
            
            <description>I've tried to make this work but I always get the same errors. Like null.client(write) and bad file(read). I have the write set up like mob/verb/Save is fine but it generates a bad file but when you logout its like this mob/Logout - mob/proc read is /mob/verb - mob/proc. This might be enough information for you guys I'll show you the code if I have to but its the from the byond site dm reference.</description>
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                <item>
            <title>savefile cryptor</title>
            <link>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=173863</link>
            <guid>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=173863</guid>
            <pubDate>Fri, 07 Nov 2003 01:05:19 +0000</pubDate>
            
            <comments>http://www.byond.com/members/HendrixandCamo?command=view_comments&amp;post=173863#comments</comments>
            
            <description>Hey, Where can I get a incryptor/cryptor. I think I spelled/said that right.</description>
        </item>
                <item>
            <title>Lag</title>
            <link>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=173889</link>
            <guid>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=173889</guid>
            <pubDate>Mon, 03 Nov 2003 03:25:20 +0000</pubDate>
            
            <comments>http://www.byond.com/members/HendrixandCamo?command=view_comments&amp;post=173889#comments</comments>
            
            <description>I was wondering what cause's lag in a game? Like is it map size, amount of code or Proc usage. The computer part of it doesnt bug me. But what about gif's. Anyway I'm asking because my game(Battle of Evermore) is getting pretty big map and code wise. Is there anything you guys can think of that would help stop lag, it even lags on my comp =(.. It's hard to make a really in depth world when theres all this lag, I made a shadow night and day code but I can't use it cus my maps are to big and it stalled my comp for a few seconds and then the entire world got dark and player icons then reverse but the 4-5 seconds it takes to make each change is pretty stupid so I scraped it.</description>
        </item>
                <item>
            <title>Review</title>
            <link>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=189205</link>
            <guid>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=189205</guid>
            <pubDate>Mon, 15 Sep 2003 03:34:59 +0000</pubDate>
            
            <comments>http://www.byond.com/members/HendrixandCamo?command=view_comments&amp;post=189205#comments</comments>
            
            <description>How long does it take for a game to be reviewed for a official channel?</description>
        </item>
                <item>
            <title>Warning of the Day</title>
            <link>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=189210</link>
            <guid>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=189210</guid>
            <pubDate>Sun, 14 Sep 2003 19:39:45 +0000</pubDate>
            
            <comments>http://www.byond.com/members/HendrixandCamo?command=view_comments&amp;post=189210#comments</comments>
            
            <description>Warning of the Day: Never announce something you have not yet done. Try, and you will be instantly robbed of the determination to do it. 100% guaranteed!&lt;br&gt;
&lt;br&gt;
Hmmm this seems to have been the warning of the year I wonder if there going to ever change this? It is a good one though.&lt;br&gt;
&lt;br&gt;
~Hendrix~&lt;br&gt;</description>
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            <title>FanGames.DragonBallZ</title>
            <link>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=136132</link>
            <guid>http://www.byond.com/members/HendrixandCamo?command=view_post&amp;post=136132</guid>
            <pubDate>Sat, 31 May 2003 02:42:29 +0000</pubDate>
            
            <comments>http://www.byond.com/members/HendrixandCamo?command=view_comments&amp;post=136132#comments</comments>
            
            <description>Cant dantom make the the &quot;creators&quot; of all those dbz games move to FanGames.DragonBallZ.&lt;br&gt;
&lt;br&gt;
Hendrix</description>
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