When a player logs out i want it to check to see if theres a door under there key. This is what i have.
world << "[src] Logs out!"
for(var/obj/Door/D in world)
if(D.owner == src.key)
world << "mobs door!"
well somthin like that the tabs are messed up..but just here.*the code between the stars is the only prob i think*