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Problem description:
Hello,
I am new to BYOND and was wondering if it would be able to create a multiplayer gambling game.
The premise of the game being as simple as one person making a bet, another person taking the bet, and then a proverbial coin flip to see who wins. Winner gets the money from the loser with a small skim off the top and the loser well.. loses.
If anyone knows of Kingdom of Loathing, this is the Money Making Game, except I want to do it with real money.
Any help would be appreciated.
Thanks!
The first step would be setting up the "coin flip," which can be done easily with several built in procs, including pick(), rand(), and prob().
Getting the money would require web transactions via paypal or a credit card service to convert real money to in-game credit, and you would probably need your own website for handling the transactions. You could handle requests via paypal personally, but that's pretty unprofessional and most people probably wouldn't be comfortable with it. Then just reverse the process to send the winner their money.