ID:163094
 
cache_lifespan really do anything when compiled for games?

I set mine to 0, and I hardly see a difference at all in the cache.
HolyDoomKnight wrote:
cache_lifespan really do anything when compiled for games?

Why wouldn't it? Would be a bug if it didn't.

I set mine to 0, and I hardly see a difference at all in the cache.

How exactly did you check it? Sure you understand what the variable does?
In response to Kaioken (#1)
Well, I did expect it to not have any cache data after the session ended. Also, shouldn't it affect the resource cache data?
In response to HolyDoomKnight (#2)
The variable only affects unused (ie player-uploaded) data, and will only delete it every session if set to 0. Read about it in the DM Reference again.