Serious Project; Help wanted.
I'm not one to make advertisements but I'm forced to type this considering the main programmer has been gone for 5 days, that's 3 day's longer then it takes to piss me off. The second one's brother died and the third one admits he isn't capable of handling large sections of the code due to his randomness in losing and gaining motivation (most likely due to not having good knowledge on the series).
The Game
The game is "Bleach Online" and there's been enough art made that programming can commence. We mainly need a programmer...But if you have a different skill feel free to post about it.
Screenshots
Older stuff-
http://img409.imageshack.us/img409/6640/ ficechooses2ym1sg3.png
http://img388.imageshack.us/img388/1161/hollow1attackqo7.gif (Old Fishbone D hollow)
http://img371.imageshack.us/img371/9479/gffrontwalk3kk5.gif
http://img234.imageshack.us/img234/8809/beachux0.png (Older Base, these arent actual IN game pics just visualized on PS, putting piece’s together finding chemistry).
http://img107.imageshack.us/img107/4913/streetworks2av8.png (Same here)
Just to show you how organized we can be:
http://img180.imageshack.us/img180/8981/ bopixelstatus2uf3.png (Outdated)
http://img80.imageshack.us/img80/3578/hollowprogressrp0.png (Outdated)
(These haven't been updated since January/December)
Some of the new stuff:

(We actually pretty much finished the new base)
http://img177.imageshack.us/img177/797/ basepunchesfrontgs7.gif


http://img299.imageshack.us/img299/9657/fishbonepunchuk9.gif (New Fishbone D hollow,[naturally we developed during the 2 years of pixeling.])

http://img214.imageshack.us/img214/742/fullspinsetup4lp5.gif (ingame issues are unnoticeable but i'm working on it anyway.)

I hate requirements, but based on what i've seen in 6-7 years of Byond I have to write them. I've searched all over the net to build the staff I have. If they excel in their profession so should the programmer.
Minimum Requirements (What we're looking for in a "Head Programmer")
Experience - The last programmers I've worked with all had more then 4 years experience so hopefully you have atleast this down.
Online Time - This is a must. Progress rate is taken very seriously.
Communication - Who want's to deal with people who disappear every second with no curiosity to contact or email you?
Dedicated - This project is too big to a be a second priority to some other game.
Also Recommended
Professionalism - They don't work off rips, hopefully I can understand them, you're not losing files on a daily basis, If I ask about you in chatters or some other game people wont reply with "He sucks".
Bleach IQ- They know a thing or two about the series or atleast anime.
Age - I don't recommend anyone of age 15 or under unless they're some godlike prodigy.
Game Design
Don't look for a weakness. Even the designers are past the norm, most going to college for it. I value the system's more then the graphic's so for information on this contact me. Let the plan's decide weather you'll make a move or not, I'm not as belligerent or irrational(heaven forbid) in live chat as I may appear in my post's.
Motivation
Many believe it to be the best bleach game in development, with the most intelligent and experienced staff which is super rare to find on a fan game...I can surround you with talent, from the start you'll have connections being with me. I mean you got a line-up of skilled hard-working pixel artist's who work 24/7 with everything (all the notes and systems) set up for you, what more could you ask for?
People have basically quit their game(game's that averaged 70-100 players) just to work on this one because the future is bright. With 2 years of pixel work and constant devotion to this project, I've pushed away alot in my life to even get this far. I might even go as far as to say it is the most important goal in my life...I've never been good at quitting things.
P.S. If you feel you wouldn't be able to contribute but know a skilled friend who follows most of these guidelines and you really want this project go to far then by all means go ahead and the make the move.
For quick a reply add my msn/email (I'm usually on all the time): Iceboxkilla@hotmail.com
Thank you for your time.
Posted by Hulio-G on Saturday, March 15, 2008 10:38PM
- 41 comments
(link)
/
Keywords:
online,
huliog,
bleach,
hulio
(Edited on Wednesday, April 23, 2008 02:20AM)
« Shout out to Teka. · "How to Pixel" on Photoshop Tutorial [Mac]/[PC] »

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#41 Rugg:
Yeah, kyuubi.
Sunday, October 12, 2008 11:13PM
#40 Ganing:
I cannot wait!!!Will their be any Member Benifits?
Sunday, October 12, 2008 11:08PM
#39 Pmitch:
Hulio-G wrote:
> What's wrong with you LG? You know Jennifer won't argue with people "less then her". ;p
Oh, i didnt know that was Jen.
Thursday, October 09, 2008 03:22PM
#38 Hulio-G:
What's wrong with you LG? You know Jennifer won't argue with people "less then her". ;p
Thursday, October 09, 2008 02:16PM
#37 Pmitch:
ValkyrieJ wrote:
> Garbage, kid.
What?
Thursday, October 09, 2008 01:56PM
#36 Boro_Green:
Im nobody Important but Wow.. These icon left me without words. I would say even better then Maplestory's Pixel art. Teka also Is a friend of mines and he is always helping everybody. Looking forward to your game. ;)
~Boro~
Thursday, October 09, 2008 09:49AM
(Edited on Thursday, October 09, 2008 01:31PM)
#35 ValkyrieJ:
Garbage, kid.
Saturday, August 23, 2008 03:56AM
#34 Chris Gayle:
Impressive.
Sunday, June 22, 2008 06:20PM
(Edited on Thursday, August 06, 2009 11:58PM)
#33 Airborne Saiyan:
Hulio-G!
What are your intentions & thoughts for your game website wise?
Sunday, June 08, 2008 03:34AM
#32 Tor Crowley:
Legendary Goku 10 wrote:
> Tor Crowley wrote:
> > You lazy programers! Apply now! I want to see ma base in action!
>
> What?
The sooner we find the uber-programmer the sooner i'll start making uber clothes for the base Hulio and me created and most of all the Bankai's( biggest fun for iconing ). ah these exams are killing me...
Monday, May 12, 2008 08:39AM
#31 Lord of light:
I am willing to help and I enjoy programming so long as I have the artwork to work with. So my msn is lordoflightx@hotmail.com or if you want, I'm usually on the pager. I've learned a lot of things through my time and I'm sure I'm much more then you'll need.
Wednesday, May 07, 2008 03:56PM
#30 DarkFlamz:
awsome if you are looking for some help im willing to offer zetsuga14@hotmail.com is my msn
Thursday, May 01, 2008 03:56AM
#29 Canyouspellmyname:
awesome game. Go do not give up on this game :)
Tuesday, April 29, 2008 11:10AM
#28 DYS:
Yeah Tor Crowley same here, I can't wait to see Hulio's base in action on the game; the suspense is just crazy ain't it? =]
Friday, April 25, 2008 01:50AM
#27 Legendary Goku 10:
Tor Crowley wrote:
> You lazy programers! Apply now! I want to see ma base in action!
What?
Thursday, April 24, 2008 09:42AM
#26 Tor Crowley:
You lazy programers! Apply now! I want to see ma base in action!
Thursday, April 24, 2008 08:45AM
#25 Makaveli02:
*eye twitches* Wow. I wish I could leave it at that but I can't. Those icons are incredible...doesn't even seem possible for Byond.
Good luck with the game and hopefully I'll get the chance to play it.
Tuesday, April 22, 2008 07:06PM
#24 Hulio-G:
Rugg wrote:
> So when is the estimated alpha testing of the game?
We're aiming for the Summer. But remember, I didn't come here to hype anything.
Thursday, April 03, 2008 08:22PM
#23 Rugg:
So when is the estimated alpha testing of the game?
Thursday, April 03, 2008 06:47PM
#22 AmonR:
Hulio-G wrote:
> AmonR wrote:
> > Careful with what you post though, rippers and shit y'know?
>
> Long time no see, I remember it was you and the other pixel artists...
Good way to think about it. Haven't been around in a looong while so I dunno the situation these days.
Thursday, April 03, 2008 05:59PM