ID:265392
 
On every platform game I have created or played, I have seen complaints on the movement. This got me thinking, using pixel movement with a gravity system to create a more re-alistic movement system. Like Mario for example!

I just though I would bring this up to anyone who might wanna say something about this.
Sounds cool, but make sure the movement is quick (Like the gravity I use in TPoEBaD in night raid mode uses ONLY pixel movement.) and looks good... Otherwise, if it looks unrealistic, like all of the racing games i have seen and their physics engines (WAY too slow of pixel movement.), then there is just no point in it.